Description
Combo Counter HUD shows how many hits in a row you land on your opponent – right under your crosshair, while you fight.
Features
- Real combo counting – only hits that actually land are counted. Spam clicks during the hit cooldown do not count.
- Combo breaks when you get hit – take damage and the counter shows COMBO BROKEN.
- Combo timeout – stop hitting for 3 seconds and the combo ends.
- Reach display – distance of your last hit in blocks (e.g. 2.87 blocks).
- Crit counter – how many critical hits are in the current combo.
- Best combo – your best combo since you joined the world, with a NEW BEST COMBO! message when you beat it.
- Color by combo size – white, yellow, orange, red, purple as the combo grows, plus a small pop animation on every hit.
- J to toggle the HUD on or off (can be changed in Controls).
- 100% client-side – works on any server, no server mod needed.
Config
All options are in config/combocounterhud.json:
| Option | Default | What it does |
|---|---|---|
enabled |
true |
HUD on/off (also the J key) |
x, y |
0.5, 0.6 |
Position on screen (0.0–1.0) |
scale |
1.0 |
Size of the counter |
timeoutSeconds |
3.0 |
Seconds without a hit before the combo ends |
minCombo |
2 |
Smallest combo shown on screen |
resetOnDamage |
true |
End the combo when you take damage |
showReach |
true |
Show the reach of your last hit |
showCrits |
true |
Show the crit count |
showBest |
true |
Show your best combo |
animate |
true |
Pop animation on every hit |
Versions
- Fabric 1.21.8 – 1.21.11:
combocounterhud-fabric-1.21.8-1.21.11-1.0.0.jar - Fabric 26.1 – 26.3:
combocounterhud-fabric-26.1-26.3-1.0.0.jar
Requires Fabric API.




