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Combatives

Combatives is a movement and camera overhaul for Minecraft Forge 1.7.10 that modernizes player movement while preserving vanilla gameplay.
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Combatives-1.0.8.1.jar

File nameCombatives-1.0.8.1.jar
Uploader
HiddenMeritHiddenMerit
Uploaded
Aug 16, 2026
Downloads
17
Size
226.3 KB
Mod Loaders
Forge
File ID
8659553
Type
R
Release
Supported game versions
  • 1.7.10

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:combatives-1604369:8659553")

Learn more about Curse Maven

What's new

Crawl Pose & Compatibility Update

This release improves the visual presentation of crawling while removing a potential mod compatibility issue caused by Combatives' player pose synchronization.

Changes

  • Improved the land crawling pose

    • Added a rendering-only distinction between land crawling and swimming while retaining the shared underlying pose mechanics.
    • Reworked the resting arm and leg positioning to produce a more appropriate prone crawling silhouette instead of the previous swimming pose.
    • Actual swimming retains its existing animation and appearance.
  • Improved crawl grounding

    • Corrected the order of the crawl grounding and prone rotation transforms.
    • The four-pixel grounding adjustment now lowers the rendered player in world space instead of unintentionally shifting the rotated model along its local depth axis.
    • Leveled the legs with the prone torso for a cleaner resting pose.
  • Corrected crawl head orientation

    • Counter-rotated the head against the body's prone rotation so looking straight ahead keeps the player's face forward and above the terrain.
    • Preserved normal player look pitch while crawling and during pose transitions.
  • Removed the player pose DataWatcher allocation

    • Combatives no longer reserves player DataWatcher ID 28, preventing collisions with other mods using the same watcher slot.
    • Player pose is now maintained through Combatives' existing owned player state and packet synchronization.
    • Existing owner/tracker synchronization and geometry recalculation behavior is preserved.
  • Preserved existing gameplay behavior

    • Crawl collision, movement, camera behavior, targeting, and interaction geometry remain unchanged.
    • Swimming behavior remains separate from the new land-crawl rendering adjustments.
    • Existing MPM geometry composition and third-party renderer compatibility boundaries are retained.

This release primarily focuses on making the crawl pose look properly prone, grounded, and forward-facing, while improving compatibility with mods that allocate additional player DataWatcher entries.

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