1.18.2 Version 1.3.0
Curse Maven Snippet
What's new
Changes from Release Candidate:
- Fixed bug where Raw Lab Grown Chicken had rarity set to common.
- Changed how disease test works to fix bug that gives away false results. (Now requires intermediate step with a crafting grid before result)
- Fixed bug where disease recovery phase still gave the positive for disease flag.
- Made bleeding in the bleeding effect more frequent for balance
- Disease test eat time reduced to 5 ticks.
- Changed it so one rhinovirus entity spawns every time an entity coughs in the main phase of the Common Cold.
Changes from V1.2.1:
- Modified Pepper/Barley plant textures to fix texture looks, when plants are stacked.
- Pepper/Barley plants can now be bonemealed.
- Added Synesthesium fluid + production chain.
- Doubled Napalm Fluid produced from recipe from 10mB to 20mB.
- Reduced Manganese Heptoxide Fluid produced from recipe from 1000mB to 20mB
- Added Common Cold & Corresponding Effects
- Added Rhinovirus entity, which naturally spawns.
- Added Generic Disease Test.
- Added Lab Grown Chicken/Beef
- Added Petri Dish / Agar
- Added Immunocompromise Status effect
- Updated V.I.P.E.R Antiretroviral to give Immunocompromise as a permanent side effect.
- Changed HEPA Filter Module description to cite protection against particles for the HEPA Hazmat Suit.
- Added Bleeding Status Effect.
- Added Blood Trail Block.
- Added Iron, Steel, Vanadium Steel, Obsidian, Raw Crimson and Crimson Knives.
- Added Knife Mould Item.
- Added Molten Iron, Steel and Vanadium Steel. - Added Supercompressed Ice
- Changed Combatdynamics Logo
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