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Combat Evolution

Based on EF. Provides execution, mob AI and other functions
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CombatEvolution-2.3.3-NeoForge-1.21.1.jar

File nameCombatEvolution-2.3.3-NeoForge-1.21.1.jar
Uploader
ShelMarowShelMarow
Uploaded
Nov 2, 2026
Downloads
19
Size
3.0 MB
Mod Loaders
NeoForge
File ID
9401452
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:combat-evolution-1377795:9401452"

Learn more about Curse Maven

What's new

 

  • 完善数据包编辑器,补齐全局硬直事件、`ROUND` 角度模式、`NONE` 硬直类型及任意长度的 LEVEL 中断列表。
  • 新增动画预览和可拖动时间轴,方便配置动画时间事件。
  • 伤害标签改为可搜索的多选列表,提供中英文名称与说明。
  • 优化战斗集、行为、条件及事件界面,加入悬浮删除确认和可开关的中英文 Tooltip。
  • 修复行为切换条件判断错误,以及游荡结束后追逐时偶发的异常加速。
  • 修复行为覆盖 Patch 基础防御消耗系数及数据包 guardCost 不生效的问题,保留第三方 Patch 自定义计算逻辑。
  • 同步 NeoForge,补齐多部件实体处决、动画回退及附魔获取支持。

  • Expanded the datapack editor with global stun events, ROUND angle mode, NONE stun type, and variable-length LEVEL interruption lists.
  • Added animation previews and a draggable timeline for editing animation events.
  • Replaced manual damage-tag input with a searchable multi-select list featuring Chinese and English descriptions.
  • Improved combat-set, behavior, condition, and event layouts. Added overlay deletion confirmation and toggleable bilingual tooltips.
  • Fixed incorrect behavior-switch condition checks and occasional excessive chasing speed after wandering.
  • Fixed behavior multipliers overwriting Patch base guard costs and datapack guardCost being ignored, while preserving third-party overrides.
  • Synced updates to NeoForge and restored multipart execution support, animation fallbacks, and enchantment availability.