CombatEvolution-2.3.3-NeoForge-1.21.1.jar
Curse Maven Snippet
What's new
- 完善数据包编辑器,补齐全局硬直事件、`ROUND` 角度模式、`NONE` 硬直类型及任意长度的
LEVEL中断列表。 - 新增动画预览和可拖动时间轴,方便配置动画时间事件。
- 伤害标签改为可搜索的多选列表,提供中英文名称与说明。
- 优化战斗集、行为、条件及事件界面,加入悬浮删除确认和可开关的中英文 Tooltip。
- 修复行为切换条件判断错误,以及游荡结束后追逐时偶发的异常加速。
- 修复行为覆盖 Patch 基础防御消耗系数及数据包
guardCost不生效的问题,保留第三方 Patch 自定义计算逻辑。 - 同步 NeoForge,补齐多部件实体处决、动画回退及附魔获取支持。
- Expanded the datapack editor with global stun events,
ROUNDangle mode,NONEstun type, and variable-lengthLEVELinterruption lists. - Added animation previews and a draggable timeline for editing animation events.
- Replaced manual damage-tag input with a searchable multi-select list featuring Chinese and English descriptions.
- Improved combat-set, behavior, condition, and event layouts. Added overlay deletion confirmation and toggleable bilingual tooltips.
- Fixed incorrect behavior-switch condition checks and occasional excessive chasing speed after wandering.
- Fixed behavior multipliers overwriting Patch base guard costs and datapack
guardCostbeing ignored, while preserving third-party overrides. - Synced updates to NeoForge and restored multipart execution support, animation fallbacks, and enchantment availability.
All Relations
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