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ColonyLink

Connect your MineColonies builders to your AE2 network. Monitor resources, trigger crafting, and automate item delivery — including Domum Ornamentum blocks.
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colonylink-1.6.6.jar

File namecolonylink-1.6.6.jar
Uploader
Am0rPheAm0rPhe
Uploaded
Jul 30, 2026
Downloads
188
Size
540.7 KB
Mod Loaders
NeoForge
File ID
8541907
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:colonylink-1532712:8541907"

Learn more about Curse Maven

What's new

ColonyLink v1.6.6 — JEI support + cancel fixes + latest MineColonies/Domum

New

  • JEI recipe support in the Warehouse Link Terminal. Hover an item in the Warehouse or ME panel and press R to see its recipes, or U to see its uses, just like a normal slot. JEI is optional; the mod works fine without it.
  • Search by mod or tag in the terminal panels. Type @ to filter by mod (like @ae2), or # to filter by tag (like #logs), in both the Warehouse and ME panels. Plain text still searches by name.

Fixed

  • The cancel button on the Priority Request line now updates the screen right away (no more switching tabs to see the change), and no longer spams "No request to cancel" when you click a line that has already updated.
  • The cancel button is now greyed out when there's nothing to cancel (for build materials the builder needs but hasn't formally requested yet), instead of returning a confusing message.

Compatibility

  • Rebuilt against the current MineColonies 1.1.1349 and Domum Ornamentum 1.0.234. Nothing about how the mod behaves changed; this keeps it in step with the latest builds.

Notes

  • Multiplayer: run the same version on client and server.

Full changelog (all versions): https://github.com/am0rphe/ColonyLink/releases

Wiki: https://github.com/am0rphe/ColonyLink/wiki

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