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ColonyLink

Connect your MineColonies builders to your AE2 network. Monitor resources, trigger crafting, and automate item delivery — including Domum Ornamentum blocks.
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colonylink-1.6.5.jar

File namecolonylink-1.6.5.jar
Uploader
Am0rPheAm0rPhe
Uploaded
Jul 27, 2026
Downloads
1.1K
Size
535.7 KB
Mod Loaders
NeoForge
File ID
8522222
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:colonylink-1532712:8522222"

Learn more about Curse Maven

What's new

v1.6.5 — Find Packages while exploring

New

  • ColonyLink Packages can now turn up out in the world. You can find them in village chests and pillager outpost chests, and as an occasional drop from MineColonies raiders (barbarians, pirates, and the rest of the raid types).

    This is a complement to the recipe, not a replacement. The recipe is still trivial and always available. The idea is mostly that someone playing a pack finds one, wonders what it is, and discovers the mod.

    Every chance is a server config option, and both sources can be turned off entirely, so server owners and pack authors stay in full control of how common they are.

  • The mod now has a full Wiki, covering setup, the Clipboard and Terminal, delivery modes, tool substitution, configuration, and a page for modpack authors.

Notes

  • Nothing else changes. Existing setups keep working exactly as before.
  • Multiplayer: run the same version on client and server.

Full changelog (all versions): https://github.com/am0rphe/ColonyLink/releases

Wiki: https://github.com/am0rphe/ColonyLink/wiki

Translations (EN/FR/ES/RU/ZH) are machine assisted and may be imperfect. Corrections welcome on GitHub or Discord.

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