promotional bannermobile promotional banner

ColonyLink

Connect your MineColonies builders to your AE2 network. Monitor resources, trigger crafting, and automate item delivery — including Domum Ornamentum blocks.
Back to Files

colonylink-1.6.4.jar

File namecolonylink-1.6.4.jar
Uploader
Am0rPheAm0rPhe
Uploaded
Jul 18, 2026
Downloads
238
Size
529.8 KB
Mod Loaders
NeoForge
File ID
8460569
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:colonylink-1532712:8460569"

Learn more about Curse Maven

What's new

 

ColonyLink v1.6.4 <> Cancel requests + tool substitution control

New

  • Cancel Request button. A small red "×" now sits in the top-right of the Priority Request line. Click it to cancel that builder's current priority request through MineColonies' request system — just like cancelling from the builder's own GUI (the colony may re-create the request later). Hover shows "Cancel this request".
  • Tool substitution is now Priority-Request-only by default. When ColonyLink upgrades a requested tool to the best available, it now does so only on the Priority Request line — the resource list shows and sends exactly what the builder asked for. A new server config option, [tools] tool_substitution_in_list, lets you restore the old behavior (substitute in the list too) if you prefer.

Fixed

  • Priority Request no longer loops in the default delivery mode. Fulfilling a builder's priority request (a tool, armor, or food when they get low on saturation) now marks the line "Sent" and disables the button until it's delivered — instead of staying clickable and draining your ME network on repeat clicks. This worked in WAREHOUSE mode already; it now works in the default BUILDER mode too.
  • Requests that were shown on the Priority line but refused with a "not needed" message (some tools and food) now send correctly.

Notes

  • Broad server-side stability and validation pass continues from v1.6.2.
  • Multiplayer: run the same version on client and server. The default builder flow is unchanged — existing setups keep working as before.

📄 Full technical changelog (all versions, for developers): Github

Translations (EN/FR/ES/RU/ZH) are written by Claude and may be imperfect — corrections welcome on GitHub or Discord.

This mod has no related projects