Cold Sweat

Adds a survival-focused temperature system to Minecraft, with lots of customization!

File Details

ColdSweat-2.3.8.jar

  • R
  • Nov 4, 2024
  • 1.92 MB
  • 215.0K
  • 1.20.1
  • Forge

File Name

ColdSweat-2.3.8.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:cold-sweat-506194:5874633")
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2.3.8
* Added new textures for when a filled waterskin is hot or cold
- Removed the Far Lands and Modulo custom music tracks
- Added option to expand all collapsible tooltips by default
- Added a "trait" argument to the /temperature set & get sub-commands

Fixes:
* (1.18 - 1.19) Fixed crash when rendering the heatstroke blur effect
- (1.21) Fixed command parameters for temperature trait arguments not working properly

Translation Updates:
- Updated Russian translation (Heimdallr-1 on GitHub)

Technical Changes:
* Several major changes have been made to how block requirements and block_temps work in JSON
- Much better support for blockstates and a slight change to NBT
- See the online documentation for the new syntax
* Added new methods to TempModifiers: markDirty(), markClean(), isDirty()
- A TempModifier being "dirty" indicates that it should be synchronized to the client
- Dirty TempModifiers will be automatically synchronized via Temperature.updateModifiers(), then marked clean
- All methods for adding TempModifiers in the Temperature class now return a boolean indicating if the operation was successful
- Added addModifierById() method to GatherDefaultTempModifiersEvent
- Adds a modifier based on its registered ResourceLocation ID (useful for mod compat!)
* Added removeModifiers() method to GatherDefaultTempModifiersEvent
- The hearth, icebox, and boiler now use fluid tags for fueling:
- cold_sweat:hot
- cold_sweat:cold
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