CodModes

The CodModes mod adds multiplayer modes from the Call of Duty series to the game. These include Team Deathmatch (TDM), Capture Points (CAP), and Free-for-All (FFA), as well as the Warzone battle royale mode. A "Zombies" mode will be added to the mod soon.
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CodModesMod-0.1.2-fix.jar

File nameCodModesMod-0.1.2-fix.jar
Uploader
DemonLemonTVDemonLemonTV
Uploaded
Oct 9, 2026
Downloads
99
Size
18.4 MB
Mod Loaders
Forge
File ID
9109063
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:codmodes-1674613:9109063")

Learn more about Curse Maven

What's new

NEW UPDATE v.0.1.2-fix

  • ☠️New. You automatically switch to spectator mode upon death in WZ mode.
  • 📦New. Added the ability to fully customize starting loadouts for WZ.
  • ➕New. Added the ability to assign names to map locations (work in progress).
  • 🗺️New. Map name suggestions when entering the /mp map... command.
  • 🥬New. The zone has received new logic: the first contraction always moves toward the center, while subsequent ones randomly choose where to shrink within the available area. In the final stage—when the zone is down to a 30x30 size—it begins shifting position twice as fast, and ultimately, it can close off the entire space, leaving not even a single pixel of a safe zone.
  • 🖥The optimization work was successful! Playback speed has been updated for all modes and scripts; the server no longer needs to expend resources processing this information.

BUG FIX

  • ❗️A bug related to the WZ configuration—specifically regarding menu button redirection and routing—has been fixed; the "Back" button now works correctly!
  • ❗️The WZ battle royale mode will no longer have a time limit; the previous restriction was a bug.
  • ❗️There was an error with the button colors across all the menus—they used to be different, but now they are all the same.
  • ❗️The bug regarding the dragon's direction was not fixed (we apologize)...

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