CodModesMod-0.1.2-fix.jar
Curse Maven Snippet
What's new
NEW UPDATE v.0.1.2-fix
- ☠️New. You automatically switch to spectator mode upon death in WZ mode.
- 📦New. Added the ability to fully customize starting loadouts for WZ.
- ➕New. Added the ability to assign names to map locations (work in progress).
- 🗺️New. Map name suggestions when entering the
/mp map...command. - 🥬New. The zone has received new logic: the first contraction always moves toward the center, while subsequent ones randomly choose where to shrink within the available area. In the final stage—when the zone is down to a 30x30 size—it begins shifting position twice as fast, and ultimately, it can close off the entire space, leaving not even a single pixel of a safe zone.
- 🖥The optimization work was successful! Playback speed has been updated for all modes and scripts; the server no longer needs to expend resources processing this information.
BUG FIX
- ❗️A bug related to the WZ configuration—specifically regarding menu button redirection and routing—has been fixed; the "Back" button now works correctly!
- ❗️The WZ battle royale mode will no longer have a time limit; the previous restriction was a bug.
- ❗️There was an error with the button colors across all the menus—they used to be different, but now they are all the same.
- ❗️The bug regarding the dragon's direction was not fixed (we apologize)...
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