Codex: Cartography

A full minimap and world map that records the world as you explore it. Mark places, find your way back, see what's around you above and below ground, and manage your land without leaving the map.

MinecraftNeoForgeEnvironmentVersionTypeSource

Codex: Cartography

Minimap and world map for NeoForge 1.21.1.

Hooks into Elements: Claims, Elements: Nexus and Waystones.

One key

G by default. Tap for the world map, hold for a radial menu (new mark, Ledger, zoom, lens, Depth View, minimap toggle). Every radial action can be bound to its own key.

Minimap

Codex plate, square or round frame, placed anywhere through the layout editor. North-up or rotating. Optional info lines for coordinates, biome, time, light level and world border distance. Hidden with F1, the debug screen and full menus.

World map

Pan, zoom toward the cursor, and toggle layers for claims, marks, players, chunk grid, slime chunks, world border and server markers. Right-click a spot to mark it, copy coordinates, travel, or claim the chunk. Right-click drag selects an area to claim, unclaim, print or copy.

Marks

Custom emblems, full color wheel. In the world they render as a floating emblem with name and distance, drawn on the HUD so shader packs can't touch them. The Ledger handles filtering, sorting, travel, chat sharing, editing and hiding.

Folios are folders for sorting your marks: Base, Mining, Travel, whatever you need. Show or hide a whole folio at once, and give it a color that can tint every mark inside it.

Death Markers, called death points, are custom markers showing you your death locations. They clear off your HUD when you reach that location.

Portals and structures, modded ones included, are marked the first time you look at them. Waypoints saved by other map mods can be imported.

Map views

  • Lenses: change how the map is drawn. Surface is the normal view. Relief shades the land by height with contour lines, for reading terrain. Biome colors every biome so borders are easy to spot. Night shows block light as a warm glow, so lit and unlit areas stand out.
  • Depth View: when you're underground the map switches to the layer you're standing in instead of the surface above, at any height. Turns on by itself, or from the radial menu.
  • Sweep: shows nearby players, mobs, pets, vehicles and dropped items on the minimap. Mobs show as dots, as their heads, or as heads only while Tab is held.
  • Print: saves the explored map, or a selected area of it, as a PNG.

Claims

Claimed land shows on the map as colored outlines for yours, trusted, others' and server land, with the owner on hover. Click a claim to see its details, sub-areas and claim marks. Claim or unclaim single chunks or whole areas right from the map.

Claiming land from the map only works when Elements: Claims is on the server.

Commands

Command Permission Default
/cartography reload cartography.reload OP 3
/cartography travel <x> <z> cartography.travel OP 2

cartography.bypass (OP 2) skips the Sweep and Depth View limits.

Config

In config/codex_cartography/:

  • features.toml: feature switches
  • client.toml: look and feel, also editable in game
  • server.toml: server rules and dimension names
  • messages.toml: server messages

License

Free to use and include in modpacks. Credit Telmarine, no resale. See LICENSE.

Codex: Cartography Team

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