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Cobblemon True Pickup

Brings the Pickup ability's real mainline mechanic to Cobblemon: your lead party Pokémon has a chance to find items just from walking around, no battling needed.
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cobblemon-true-pickup-1.2.0.jar

File namecobblemon-true-pickup-1.2.0.jar
Uploader
zmoonmaruzmoonmaru
Uploaded
Jul 25, 2026
Downloads
109
Size
56.8 KB
Mod Loaders
Fabric
File ID
8503346
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:cobblemon-true-pickup-1624196:8503346"

Learn more about Curse Maven

What's new

v1.2.0

Added

  • Honey Gather support — the ability-to-loot-table system is now fully generalized, so Honey Gather works out of the box alongside Pickup. Any future ability can be supported the same way, just by adding a matching loot table file — no code changes needed.
  • Rarity-tiered loot poolsgeneric, uncommon, rare, epic, and legendary tiers per ability, each with its own selection weight and its own weighted item list. A roll picks a tier first, then an item within it.

Changed

  • Loot tables reworked from per-species files to per-ability files. Previously every Pickup-capable species got its own loot table under config/truepickup/pickup_tables/. That's been replaced with one file per ability (pickup.json, honeygather.json) under config/truepickup/loot_tables/, each split into rarity tiers. Much easier to tune at a glance than juggling a dozen-plus species files.
  • Config key renamed: debugLoggingdebug.

Removed

  • Per-species loot table files and their enabled flag/template-generation system (superseded by the per-ability tiered tables above).

Notes

  • If you customized any per-species tables under the old pickup_tables/ folder, those won't carry over automatically — the new system reads from loot_tables/ instead. Re-apply any custom weights to the new pickup.json/honeygather.json tier format.
  • Loot tables remain config-folder based rather than datapack-based, by design — see the mod description for why.

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