cobblemon-true-pickup-1.2.0.jar
Curse Maven Snippet
What's new
v1.2.0
Added
- Honey Gather support — the ability-to-loot-table system is now fully generalized, so Honey Gather works out of the box alongside Pickup. Any future ability can be supported the same way, just by adding a matching loot table file — no code changes needed.
- Rarity-tiered loot pools —
generic,uncommon,rare,epic, andlegendarytiers per ability, each with its own selection weight and its own weighted item list. A roll picks a tier first, then an item within it.
Changed
- Loot tables reworked from per-species files to per-ability files.
Previously every Pickup-capable species got its own loot table under
config/truepickup/pickup_tables/. That's been replaced with one file per ability (pickup.json,honeygather.json) underconfig/truepickup/loot_tables/, each split into rarity tiers. Much easier to tune at a glance than juggling a dozen-plus species files. - Config key renamed:
debugLogging→debug.
Removed
- Per-species loot table files and their
enabledflag/template-generation system (superseded by the per-ability tiered tables above).
Notes
- If you customized any per-species tables under the old
pickup_tables/folder, those won't carry over automatically — the new system reads fromloot_tables/instead. Re-apply any custom weights to the newpickup.json/honeygather.jsontier format. - Loot tables remain config-folder based rather than datapack-based, by design — see the mod description for why.
All Relations
- All Relations
- Embedded Library
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- Required Dependency
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