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Cobblemon Ride+

More Pokémon. More rides. Native Cobblemon riding.
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Cobblemon Ride+

More Pokémon. More rides. Native Cobblemon riding.

Minecraft 1.21.1 Fabric NeoForge Cobblemon 1.8.2 Mega Showdown Compatible All Rights Reserved

Discord CurseForge Projects Modrinth Projects


About

Cobblemon Ride+ expands Cobblemon's native riding system with additional Pokémon carefully configured to become fully functional mounts.

Rather than introducing a separate riding mechanic or modifying Pokémon models, Ride+ extends Cobblemon's official riding implementation to support additional species through individually calibrated seat positions, offsets, rotations and animated bone tracking.

Everything is handled through Cobblemon's existing systems, providing a synchronized riding experience while preserving the original Pokémon models and animations.

Highlights

  • 122 configured rideable Pokémon
  • 10 additional Pokémon in v1.3
  • Built on the native Cobblemon 1.8.2 riding system
  • Land, air and water riding
  • Individually calibrated rider positions and rotations
  • Dynamic seat positioning using runtime transformations
  • Animated rider anchoring for Pokémon with moving model parts
  • Automatic tracking of existing animated bones
  • Rider synchronization with Pokémon movement
  • Compatibility handling for different Pokémon forms and aspects
  • Compatible with Mega Showdown
  • No Pokémon model, texture or animation redistribution
  • Fabric and NeoForge support
  • More mounts coming in future updates

Available Pokémon

The current v1.3 release includes 122 configured rideable Pokémon, with 10 additions compared to the previous list.

New in v1.3

Abomasnow, Basculegion, Copperajah, Drednaw, Golduck, Lunala, Nihilego, Rapidash, Snorlax and Yanmega.

Complete Mount List

Abomasnow
Absol
Aggron
Ampharos
Arbok
Armarouge
Aurorus
Basculegion
Beartic
Bewear
Breloom
Butterfree
Carracosta
Centiskorch
Ceruledge
Cetitan
Chesnaught
Clodsire
Cloyster
Copperajah
Dialga
Dondozo
Donphan
Dracovish
Dragalge
Drapion
Drednaw
Druddigon
Eelektross
Emboar
Empoleon
Enamorus
Exeggutor
Exploud
Feraligatr
Flamigo
Floatzel
Garganacl
Gengar
Gliscor
Golduck
Gorebyss
Gouging Fire
Hariyama
Haxorus
Hippowdon
Houndoom
Huntail
Hydrapple
Iron Leaves
Jellicent
Kingdra
Kingler
Klawf
Kommo-o
Krookodile
Kyurem
Landorus
Lanturn
Ludicolo
Lunala
Luxray
Mabosstiff
Manectric
Meganium
Mightyena
Miltank
Nidoking
Nihilego
Ninetales
Noctowl
Oinkologne
Overqwil
Palafin
Pangoro
Pelipper
Pyroar
Raging Bolt
Raichu
Rampardos
Rapidash
Raticate
Rayquaza
Regice
Regidrago
Regieleki
Regigigas
Regirock
Registeel
Revavroom
Rillaboom
Samurott
Sandslash
Sawsbuck
Sceptile
Shiftry
Skeledirge
Slowbro
Snorlax
Solgaleo
Steelix
Stonjourner
Stoutland
Swampert
Swellow
Talonflame
Tangrowth
Tentacruel
Thundurus
Torkoal
Tornadus
Torterra
Toucannon
Toxicroak
Turtonator
Tyranitar
Tyrantrum
Veluza
Walking Wake
Walrein
Yanmega
Zarude

More Mounts Are Coming

More Pokémon will continue to be added in future updates.

Want to suggest a Pokémon for Ride+? Submit your suggestions directly in the project comments or join our Discord community.

Feedback regarding rider positions, animations and compatibility is always welcome!

Native Cobblemon Riding System

Cobblemon Ride+ does not introduce a separate riding or vehicle system.

Instead, it extends the official riding implementation introduced in modern Cobblemon, allowing additional Pokémon to function as native mounts.

How Does Ride+ Work?

Ride+ uses Mixins targeting Cobblemon's native classes, including Seat, PosableModel and PokemonClientDelegate.

Through Cobblemon's SpeciesAdditions system, Ride+ registers additional riding configurations for supported Pokémon.

On the client, it dynamically adjusts existing seat locator matrices using runtime transformations, allowing rider offsets, rotations and animated bone tracking without editing Pokémon geometry.

For Pokémon with moving body parts, Ride+ can calculate rider positioning from the existing animated bone hierarchy, allowing the rider to follow movements more naturally.

All these adjustments are performed at runtime through Cobblemon's existing rendering and passenger positioning systems.

Asset Compatibility

Ride+ does not bundle, redistribute or replace Pokémon models, textures or animations from Cobblemon or third-party addons.

It uses its own JSON riding configurations and runtime positioning logic instead of distributing modified Pokémon model files.

This approach helps preserve compatibility with resource packs and other Cobblemon addons, although specific combinations may still require adjustments.

Addon Compatibility

Ride+ is designed to work alongside other Cobblemon addons by relying on Cobblemon's native species, forms, aspects and riding systems.

For example, some form-specific compatibility adjustments are handled by detecting existing Cobblemon aspects and available locators, rather than modifying the third-party addon's source code or assets.

Compatibility may vary depending on how individual addons implement their Pokémon models and riding data.

Requirements

Minecraft: 1.21.1
Cobblemon: 1.8.2
Loaders: Fabric & NeoForge
Java: 21

Cobblemon is required.

Use the file matching your mod loader.


Support the Project

Enjoying Cobblemon Ride+?

Support future updates and upcoming Our Story projects through Patreon.

Patreon Discord Support

For support, suggestions or bug reports, join the Our Story community on Discord.


Game Hosting

Need a server for your Cobblemon adventures?

Host your server with BisectHosting and use code OURSTORY for 25% OFF.

BisectHosting Partner

Every purchase helps support the development of Our Story projects.


Created by LevelsFR

CurseForge • Modrinth • Discord • Patreon

Cobblemon Ride+ Team

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