Cobblemon Biome Expanded Spawns
A complete biome, dimension and structure-aware spawn expansion for Cobblemon.
About
Cobblemon Biome Expanded Spawns is a large-scale spawn expansion designed to make Pokémon feel naturally integrated into Minecraft's world.
Instead of relying on broad biome categories, each species can use detailed conditions based on biomes, dimensions, structures, terrain, blocks, weather, time, altitude and spawn position.
The result is a much deeper exploration system where changing environment can genuinely change which Pokémon you encounter.
Highlights
- 1,025 dedicated Pokémon spawn files
- 280 biome and environmental tags
- 34 reusable spawn condition presets
- Detailed biome, climate and terrain-based encounters
- Structure-aware Pokémon spawning
- Grounded, submerged, surface-water and fishing encounters
- Block, vegetation, ore and environmental conditions
- Dedicated Nether, End and modded dimension ecosystems
- Regional evolution and Vivillon biome logic
- PokéSnack-compatible spawn entries
- Extensive compatibility with major biome and world-generation mods
- Designed for large modpacks and multiplayer servers
Requirements
Minecraft: 1.21.1 Cobblemon: 1.8+ Type: Data Pack Required Dependency: Cobblemon
Version 6.1 is designed specifically for Minecraft 1.21.1 and Cobblemon 1.8+.
Older releases for previous Minecraft and Cobblemon versions remain available separately in the Files tab.
World Compatibility
Biome Expanded Spawns includes integrated biome support for a large collection of world-generation mods.
Overworld & Biomes
- Biomes O' Plenty
- Oh The Biomes We've Gone
- Oh The Biomes You'll Go
- Terralith
- Regions Unexplored
- Wythers
- Still Life
- Nature's Spirit
- Atmospheric
- Blooming Biosphere
- CliffTree
- YUNG's Cave Biomes
Nether & End
- BetterNether
- BetterEnd
- Incendium
- Cinderscapes
- Gardens of the Dead
- Nullscape
- Ends Phantasm
Dimensions
- The Aether
- The Bumblezone
- Deeper and Darker
- The Twilight Forest
- Stellaris
These integrations are optional. Their associated spawn environments become relevant when the corresponding mods are installed.
Spawn Environments
Pokémon can use much more than a simple biome check.
Spawn rules can react to:
- Forests, jungles, taigas and grasslands
- Deserts, badlands and arid environments
- Rivers, oceans, reefs and submerged terrain
- Mountains, peaks and high-altitude areas
- Caves and underground environments
- Floral, lush and overgrown biomes
- Snowy, frozen and glacial regions
- Volcanic and thermal environments
- Nether fungal, basalt and Soul Sand ecosystems
- End forests, grasslands, crystals and barren environments
- Space, planetary and orbital environments
- Specific blocks, ores, vegetation and fluids
- Time, weather, light level and altitude
A species can have several different encounters with different conditions and rarity levels.
Structure Encounters
Some Pokémon can also be associated with structures and special locations rather than only traditional biomes.
Supported environments include locations such as:
- Ancient Cities
- Strongholds
- Woodland Mansions
- Ocean Monuments
- Ocean Ruins
- Ruined Portals
- Pillager Outposts
- Desert Pyramids
- Jungle Temples
- Trail Ruins
- End Cities
- Nether Fortresses
- Nether Fossils
- Bastion environments
- Deeper and Darker Ancient Temples
Compatibility is also included for selected YUNG's Better Structure replacements.
Version 6.1
Version 6.1 expands the current Cobblemon 1.8 spawn system with:
- 65 additional PokéSnack spawn entries
- 75 new submerged spawn entries
- Ultra Rare Melmetal encounters in the Deep Dark
- Vivillon pattern-specific spawning
- Updated Gimmighoul roaming behavior
- Lure requirements for Manaphy and Phione fishing encounters
- Grounded glacial spawning for Regice
- Expanded biome options for Jirachi, Helioptile, Heliolisk, Cacturne and Flygon
Documentation
A complete guide to Pokémon spawning, biome tags, dimensions, environmental conditions and rarity is available on the Cobblemon Realms Wiki.
You can also use Cobblemon's /checkspawns command in-game to inspect possible encounters around your current position.
Installation
Download the datapack and place the ZIP directly inside your world's datapacks folder.
Restart the world or server, or run /reload.
For multiplayer servers, Biome Expanded Spawns only needs to be installed on the server.
Support the Project
Enjoying Cobblemon Biome Expanded Spawns?
Support future updates and upcoming Our Story projects through Patreon.
For support, compatibility reports, spawn suggestions or bug reports, join the Our Story community on Discord.
Game Hosting
Need a server for your Cobblemon projects?
Host your server with BisectHosting and use code OURSTORY for 25% OFF.
Every purchase helps support the development of Our Story projects.
Created by LevelsFR
CurseForge • Modrinth • Discord • Patreon • Wiki

