[Fabric] Cobble Coop 1.4.0
Curse Maven Snippet
What's new
Additions
1. All of the mod's settings have been moved to fully configurable files
- All handicap settings, their values, and their proper activation will be fully stored in
cobblecoop-server.tomlproperly in the config folder!
2. A new set of handicaps has been added!!!
- Trainer Pokémon: Perfect IVs: (During the battle all of the opposing Trainers' Pokémon have all their IVs set to 31.)
- Trainer Pokémon: Perfect EVs: (During the battle, all of the opposing Trainers' Pokémon have all their EVs allocated to 252/252/6 in their three highest base stats.)
- Player Pokémon: Worst IVs: (During the battle, all allied player Pokémon have all their IVs set to 0.)
- Player Pokémon: Worst EVs: (During the battle, all allied player Pokémon have all their EVs set to 0.)
- Starting Health: (During the start of battle, all allied player Pokémon have their current health reduced by a specific amount.)
- Starting PP Percentage: (During the start of battle, every available move from all allied player Pokémon is reduced by a specific amount.)
- Only Pokémon from: (During the Pokemon selection, players can only bring Pokémon from the specific Generation selected, this also affects Trainer Pokemon Randomizer.)
- Only Pokémon through: (During the Pokemon selection, players can only bring Pokémon up to a specific Generation selected, this also affects Trainer Pokemon Randomizer.)
- No Status Moves: (During the battle, Status Moves on allied Pokémon will be removed.)
- Move Limit: (During the battle, the list of moves for allied Pokémon will be reduced, the removal starts with the 4th move and goes up from there.)
- No duplicate type sets: (During the battle, all allied Pokemon Single-type may appear only once in the group.)
- No repeated types: (During the battle, all allied Pokemon Dual-type may appear only once in the group.)
- Trainer Pokémon Randomizer: (During the battle, all opposing Trainers' Pokémon will be randomized.)
- Trainer Pokémon Ability Randomizer: (During the battle, all opposing Trainers' Pokémon abilities will be randomized.)
- Trainer Pokémon Move-set Randomizer: (During the battle, all opposing Trainers' Pokémon move-set will be randomized.)
- AI Difficulty: (During the battle, all opposing Trainer’s decisions will be improved.)
3. Bunch of UI Improvements!
- Handicap UI Improvement: The entire handicap interface has been redesigned to provide a clearer explanation of each of the different handicaps, as well as to assign an image to each one. In addition, a handicap search tool has been implemented!
- Invite session: The invitation interface has been redesigned to provide clear information. Handicaps will now be displayed on their corresponding badge icons, with the information becoming visible when you hover over them.
- Summary session: A new interface called "Summary" has been added. Before the match begins, an automatic timer will start, during which players can view the order they have chosen, the icons for all the handicaps selected when creating the session, and their Pokémon order.
- Pokémon Choose session: The entire Pokémon selection interface has been redesigned. It now actively displays information for both players, such as the order in which they select Pokémon, and provides a summary of each Pokémon currently on their team.
Bug-Fixes
- Fixed an issue that made the coop menu to close before choosing handicaps.
- Fixed an issue that made the game crash before starting the battle.
- Fixed an issue that made Handicap ‘Trainer Level’ do not respect the assigned value correctly.
- Fixed an issue that made Handicap ‘Special clause’ do not respect all the assignments correctly.
- Fixed an issue that made Handicap ‘Special clause’ do not sync between players.
- Fixed an issue that made NPC specific rewards do not drop correctly. (Again…)
- Fixed an issue that made the NPC AI stop working after a Coop session.
- Fixed an issue that made the Allied Pokémon not gain EXP/EVs correctly.
- Fixed an issue that made the Opposing Pokémon not target correctly
- Fixed an issue that made the position of Pokemons not working correctly with Cobblemon Battle Positions Add-On (Tried?)
This mod has no additional files

