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Cobblemon: Charms

A progression-based charm system for Cobblemon. Catch Pokémon to unlock type-specific charms that influence spawns around you. Complete your Pokédex to earn the Shiny Charm, and combine charms into a single Multi-Charm. Fully configurable.
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cobblemoncharms-1.5.0-neoforge.jar

File namecobblemoncharms-1.5.0-neoforge.jar
Uploaded
Sep 17, 2026
Downloads
605
Size
283.9 KB
Mod Loaders
NeoForge
File ID
8902680
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:cobblemon-charms-1560514:8902680"

Learn more about Curse Maven

What's new

Update NeoForge/Fabric - 1.5.0

⚠️ Before Updating

This update replaces Curios/Trinkets with Accessories. Charms equipped in Curios/Trinkets slots will not carry over to Accessories. Unequip all Charms and place them in your inventory before updating.

New Features

  • Catch Charm now has a configurable threshold - CATCH_CHARM_REQUIRED_CAPTURES - for the number of catches required to earn it.

Improvements

  • Migrated from Curios (NeoForge) / Trinkets (Fabric) to Accessories as the shared accessory framework across both loaders.

Bug Fixes

  • Fixed the Multi-Charm selection screen incorrectly showing the number of active types instead of the total types added.
  • Multi-Charm tooltip and selection screen no longer show a type as active when it's blocked by a missing advancement.

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