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Cobblemon Catch Rate Display

Real-time catch rate calculator for Cobblemon. Shows live percentages, ball comparisons, and status effects. 100% client-side — works on any server.
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[Fabric] v2.9.2

File namecatchrate-display-fabric-2.9.2.jar
Uploader
AkkirukAkkiruk
Uploaded
Aug 23, 2026
Downloads
7.4K
Size
275.7 KB
Mod Loaders
Fabric
File ID
8717659
Type
R
Release
Supported game versions
  • 1.21.1
  • 1.21

Curse Maven Snippet

Fabric

modImplementation "curse.maven:cobblemon-catch-rate-display-1450604:8717659"

Learn more about Curse Maven

What's new

Fixed

  • Dusk Ball used the player's light level instead of the target Pokémon's. Cobblemon's own Dusk Ball logic samples getMaxLocalRawBrightness at the wild/battling Pokémon's block position, not the thrower's, so a player standing in a lit area next to a Pokémon in a dark corner (or vice versa) was seeing the wrong multiplier. Both the battle and overworld context builders now sample light level at the target Pokémon's position.
  • "Need darkness" no longer hides the actual light level. The Dusk Ball tooltip now always shows the current light level (e.g. "Need darkness (L12)") instead of a bare "Need darkness" when the bonus isn't active, across all languages.

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