cobblemon catch calculator

A lightweight, client-side Fabric mod that adds a real-time HUD to display precise catch rate and multipliers for wild Pokémon in Cobblemon.
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Description

See the real catch rate chance before you throw.

Client HUD for Cobblemon. Aim at a wild Pokémon or start a battle, hold a Poké Ball, and the panel shows the capture % that Cobblemon will actually roll — plus the multipliers that apply.

Author: Mallen · MIT · Minecraft 1.21.1 · Fabric · client-only

Features

  • Live catch % for the ball in your hand, in battle and in the overworld
  • Ball icon plus the conditions that actually fire: HP, status, turn, light, biome, Pokédex, friendship, and more
  • English, Spanish (Spain), and Spanish (Mexico)
  • Toggle keybind and /catchodds debug dump when a number looks wrong
  • The server does not need this mod

Pick the right file

Both jars target Minecraft 1.21.1 + Fabric. They share fabric id catch_oddsnever load both.

1.1.2 → Cobblemon 1.8.0+ (current). 1.1.1 → Cobblemon 1.7.3 only (legacy).

1.1.2 follows Cobblemon 1.8.0 capture rules (Repeat Ball uses Pokédex OWNED; Ancient Leaden/Wing ×1.5; Gigaton/Jet ×2).

Requirements

  • Minecraft 1.21.1, Java 21
  • Fabric API
  • Cobblemon (1.8.0+ for 1.1.2, or 1.7.3 for 1.1.1)
  • Fabric Language Kotlin (already bundled by Cobblemon)

Install

  1. Install Fabric for 1.21.1
  2. Drop Fabric API, Cobblemon, and one Catch Calculator jar into mods/
  3. Aim at a Pokémon or start a battle with a Poké Ball in hand

Config

config/catch-odds.json

Commands

  • Keybind: Toggle catch chance (unbound by default)
  • /catchodds — dump every input behind the current estimate
  • /catchodds kit — creative helper, fills a full ball kit

Source: github.com/Mallen-dev/cobblemon-catch-calculator


Español

HUD de cliente para Cobblemon: probabilidad real de captura del Pokémon al que apuntas o con el que combates, según la Poké Ball en la mano. 1.1.2 = Cobblemon 1.8.0+. 1.1.1 = Cobblemon 1.7.3. No cargues las dos. Solo cliente.

The cobblemon catch calculator Team

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Telecommunications student at the US & developer. Building open-source Cobblemon tools. Between code, university, and volleyball.

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