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CobbleClash

Control your Pokémon in real time with aimed attacks, trainer duels, AI allies and telegraphed Raid Dens boss battles.
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CobbleClash 1.0.0-rc.10 — Fabric 1.21.1 (Beta)

File namecobbleclash-1.0.0-rc.10.jar
Uploader
yHadesTexyHadesTex
Uploaded
Oct 27, 2026
Downloads
9
Size
2.2 MB
Mod Loaders
Fabric
File ID
9343697
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:cobbleclash-1766728:9343697"

Learn more about Curse Maven

What's new

CobbleClash 1.0.0-rc.10 — Camera & server update

English

  • Optional right-shoulder camera: open O → CONTROLE / AJUDA → Câmera: direita. Toggle back to the previous camera whenever you want. Adjust the extra right offset from 0 to 2.5 blocks in 0.25 steps; the toggle starts at 1.25.
  • Camera preferences are saved locally. The existing camera remains the default after updating; angle, smooth movement and wall collision are preserved.
  • Crosshair aiming uses the actual shifted camera. Attack reach, targets and obstacles continue to be validated by the server.
  • Server address restrictions removed: connection mode is now available in singleplayer, LAN and compatible dedicated servers. Install this same RC10 on the server/host and every client. Older restricted builds do not receive this change automatically.
  • Commands are available on dedicated servers even before the first player joins. Administrative permissions, packet checks/rate limits, damage and rewards remain server-controlled.
  • No balance changes or world-data migrations. RC9 features, including animated previews, the free mastery pass, entrances, AI and NPC improvements, remain included. Authorship and distribution licensing are unchanged.

Requirements: Minecraft 1.21.1, Java 21, Fabric Loader 0.19.5+, Fabric API 0.116.17+1.21.1 and Cobblemon 1.8.2+1.21.1, plus Cobblemon's own dependencies. Keep only one CobbleClash JAR and back up your world before updating.

Validation: fresh full-source compilation/remap, repeated identical build hash, actual dedicated server/client connection without an authorized-hostname override, four camera directions, wall collision, camera settings persistence, small GUI and server-side aim/range checks. This remains a Beta release candidate: public-server load, real-world latency and every modpack combination are not certified. The previously documented Gradle/Loom ZipFS environment limitation remains; the JAR uses the documented full-source alternative build.

Português

  • Câmera lateral direita opcional: abra O → CONTROLE / AJUDA → Câmera: direita. O botão volta para a posição anterior; Ombro − / + ajustam de 0 a 2,5 blocos, em passos de 0,25. Ao habilitar, começa em 1,25.
  • Preferência salva por jogador, mantendo o padrão anterior para quem atualiza. Preserva ângulo, suavização e colisão com paredes.
  • A mira usa a posição real da câmera deslocada; alcance, alvos e obstáculos continuam validados pelo servidor.
  • Sem bloqueio por endereço de servidor: disponível em singleplayer, LAN e servidores dedicados compatíveis. Use a mesma RC10 no servidor/host e em todos os clientes. Versões antigas com restrição não são liberadas automaticamente.
  • Comandos habilitados mesmo com servidor dedicado vazio. Permissões administrativas e validações de pacotes, dano e recompensas continuam no servidor.
  • Sem mudanças no balanceamento, na licença ou no formato dos dados do mundo. Todos os recursos da RC9 continuam incluídos.

Minecraft 1.21.1 · Java 21 · Fabric · Cobblemon 1.8.2. Faça backup e mantenha apenas um JAR. Testes nativos locais aprovados para o escopo desta atualização; continua Beta candidata, sem certificação de carga/latência em servidores públicos.

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