Coasters: Engineered

Create-style additions for Create: Coasters Simulated — magnetic launch track and more.
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coastersengineered-1.21.1-1.0.1.jar

File namecoastersengineered-1.21.1-1.0.1.jar
Uploader
jwaterfalljwaterfall
Uploaded
Aug 15, 2026
Downloads
11.7K
Size
497.0 KB
Mod Loaders
NeoForge
File ID
8653100
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:coasters-engineered-1643631:8653100"

Learn more about Curse Maven

What's new

Fixed

  • A Stop given a position walked the cart straight through its mark and out of the run instead of parking on it. The approach held the cart at exactly the creep speed, which left everything after the approach unreachable, so the cart was escorted through the station at a steady crawl and released out the far side.
  • Trims and Stops no longer report no power and refuse to work when the buffer is empty. Braking pays into the buffer rather than out of it, so only work that speeds a cart up - a Launch, and the last few blocks a Stop walks a cart onto its mark - is ever refused for want of power.

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