promotional bannermobile promotional banner

CMATD

Adds Adaptable Modular Techno Devices To Your World!

File Details

CMATD 1.0.0-alpha

  • A
  • Apr 12, 2025
  • 950.04 KB
  • 9
  • 1.21.1
  • NeoForge

File Name

cmatd-neo-1.21.1-1.0.0_alpha.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:cmatd-1240825:6412970"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Initial Alpha Release: 1.0.0

This mod is in an early state. Nothing is final here.

The mod will be in an alpha state for a while.

Additions:

  • Base Energy Maker (makes energy using furnace fuels)
  • Base Cobblestone Maker (makes cobblestone with energy, modules and tier items can upgrade it)
  • Solar Generator (makes energy from the sun, stops at nighttime)
  • Lunar Generator (makes energy from the sun indirectly by using the moon, stops at daytime)
  • Wind Generator (makes energy from the wind, world height affects energy gen rate)
  • Hydro Generator (makes energy from flowing water around it)
  • Redstone Dynamo Engine (makes energy from redstone blocks, amount surrounding engine affects gen rate)
  • Masher (mashes items into other items, inworld interaction)
  • Presser (presses items into other items using patterns, works only at day)
  • Jam Maker (makes edible jam from a jam jar, sugar, and food item, works only at day)
  • Decorative Dynamo Engine (a blue engine that produces no power, but for cosmetic purposes only)
  • Lesser Machine Frame (crafts basic machines)
  • Machine Frame (crafts most greater machines)
  • Basic, Advanced, Highly Advanced, Superb and Maximum Tier Upgrades (when right clicked on compatible machines, it upgrades their tier to that level instantly)
  • Modules (When placed in compatible machines' module slots, it enhances them based on what kind of module is placed in them, up to a max stack of 4 at once)
  • Wrench (a simple wrench that can work like other mods' wrenches)
  • Compoundite Ore, Raw, Ingot and Block forms (a rigid orange-brownish substance that can be found near the surface to lower deepslate levels)
  • Lodealite Ore, Raw, Ingot, and Block forms (a shiny purple substance that can be found near the surface to lower deepslate levels)
  • Crafting items: Patterns, Sails, PCBs, Photovoltaic Cells, Electronic Components: used to craft various machine components and used directly in making simple machines

Notes about this alpha:

  • Most items and blocks are tagged properly, so have fun using them with other mods!
  • Native EMI support for custom recipe systems
  • Datamaps for MASHABLES and JAMMABLES and 'PRESSABLES' <-(of which is only for internal use right now)
  • Wrenches tagged can be used with other mods wrench functionality, unless the wrench functionality is a custom item, which it does NOT copy
  • Energy producers and consumers need to be extracted and inserted to manually from other mods, they do not push or pull anything automatically!
  • Dedicated Servers NOT tested

 

WIP Additions:

  • Food Reactor (semi-multiblock; currently can be placed and structure can be built, UI does nothing, fluids are unfinished, DO NOT USE)
  • Energy storage value changing config and other configurable values

Mod Credits:

Some fluid rendering code from here.