File Details
CMATD 1.0.0-alpha
- A
- Apr 12, 2025
- 950.04 KB
- 9
- 1.21.1
- NeoForge
File Name
cmatd-neo-1.21.1-1.0.0_alpha.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
Initial Alpha Release: 1.0.0
This mod is in an early state. Nothing is final here.
The mod will be in an alpha state for a while.
Additions:
- Base Energy Maker (makes energy using furnace fuels)
- Base Cobblestone Maker (makes cobblestone with energy, modules and tier items can upgrade it)
- Solar Generator (makes energy from the sun, stops at nighttime)
- Lunar Generator (makes energy from the sun indirectly by using the moon, stops at daytime)
- Wind Generator (makes energy from the wind, world height affects energy gen rate)
- Hydro Generator (makes energy from flowing water around it)
- Redstone Dynamo Engine (makes energy from redstone blocks, amount surrounding engine affects gen rate)
- Masher (mashes items into other items, inworld interaction)
- Presser (presses items into other items using patterns, works only at day)
- Jam Maker (makes edible jam from a jam jar, sugar, and food item, works only at day)
- Decorative Dynamo Engine (a blue engine that produces no power, but for cosmetic purposes only)
- Lesser Machine Frame (crafts basic machines)
- Machine Frame (crafts most greater machines)
- Basic, Advanced, Highly Advanced, Superb and Maximum Tier Upgrades (when right clicked on compatible machines, it upgrades their tier to that level instantly)
- Modules (When placed in compatible machines' module slots, it enhances them based on what kind of module is placed in them, up to a max stack of 4 at once)
- Wrench (a simple wrench that can work like other mods' wrenches)
- Compoundite Ore, Raw, Ingot and Block forms (a rigid orange-brownish substance that can be found near the surface to lower deepslate levels)
- Lodealite Ore, Raw, Ingot, and Block forms (a shiny purple substance that can be found near the surface to lower deepslate levels)
- Crafting items: Patterns, Sails, PCBs, Photovoltaic Cells, Electronic Components: used to craft various machine components and used directly in making simple machines
Notes about this alpha:
- Most items and blocks are tagged properly, so have fun using them with other mods!
- Native EMI support for custom recipe systems
- Datamaps for MASHABLES and JAMMABLES and 'PRESSABLES' <-(of which is only for internal use right now)
- Wrenches tagged can be used with other mods wrench functionality, unless the wrench functionality is a custom item, which it does NOT copy
- Energy producers and consumers need to be extracted and inserted to manually from other mods, they do not push or pull anything automatically!
- Dedicated Servers NOT tested
WIP Additions:
- Food Reactor (semi-multiblock; currently can be placed and structure can be built, UI does nothing, fluids are unfinished, DO NOT USE)
- Energy storage value changing config and other configurable values
Mod Credits:
Some fluid rendering code from here.

