clover-craft-1.0.0.jar
Curse Maven Snippet
What's new
The starting point was a multiplayer pass. Only one world event (rifts, meteors, battles, ambushes, outbreaks, raids, villains and the rival) can run at a time, followed by a 25–40 minute quiet spell. Mob spawns start gentle, scale with level, and are shared between friends, so a group doesn’t multiply them. Grimoire towers are capped at 500 blocks away. Magic beasts drop their own parts now (wolf fur, spider eyes, raven feathers, scales and more) instead of rich loot, and those parts brew eight new potions. The tilde key opens a battle hotbar themed to your magic, with your grimoire glowing on each side, so you pick spells with 1–9 and cast with right-click or Z.
Next came gear and creatures. All twelve big weapons were resized to suit their type (the scythes and hammers are huge) while staying gripped at the handle. Mob parts craft three new armor sets: Beasthide, Drakescale and Tidecrest. A batch of new beasts arrived: Mana Jelly, Glimmer Eel, Abyss Shark, Crystal Crab, the Kraken and the Titan Angler in the water, and the Briar Bear, Lumen Moth and Sand Basilisk on land. With shaders on, the Void Realm sky is dark and red, with no clouds or bright horizon. Its colossi can be sealed with the Abyssal Talisman: the Colossus kneels and the Leviathan sinks and lies on its seal. Each one gives a huge Demon Unity form (Colossus and Leviathan).
Then the armor rework. Every set (Magic Knight, Ancient, Demonforged, Beasthide, Drakescale, Tidecrest) was repainted at double resolution and given a full set of new 3D parts. These include a plumed knight helm and clover cape, rune-lit stone fins and orbiting runes, demon horns and claws, a wolf-head hood and tail, dragon wings and a spiked tail, and a shark-fin helm with an angler’s glowing lure. The last pass cleaned up clipping. The arms now move out a little under bulky chestplates, shoulder plates and collars stay clear of the helmet, and the knight’s plume no longer curls into the head. Demon Unity wings stay swept back instead of flapping through the body, the Leviathan form lost its arm fins, and the Grimoire Keeper’s staff now sits outside his hand.
Last of all, the Void Realm’s newest demons got their own Demon Unity forms. The Underworld Knight form grows black plate and a burning visor, and its art is Underworld Rend. The Void Sovereign form is a towering, flying form with a skull mask, a floating broken crown, four arms and a wheel of black swords, and its art is Sovereign’s Eclipse. The Void Realm also now has big blood lakes: dark red water over raw Void Flesh, with banks of flesh and bone spikes, giant ribcages half sunk in the water, and red and black souls rising from the surface with hissing bubbles.
All Relations
- All Relations
- Embedded Library
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- Tool
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