Pain_au_Choc_Ultimate_de_Ouf-0.6.4.jar
Curse Maven Snippet
What's new
PauC Ultimate 0.6.4
Added
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New improvements to the internal LOD rendering pipeline.
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Better shader compatibility detection and initialization.
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Expanded diagnostics for debugging rendering issues.
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Improved distant terrain and structure generation workflow.
Improved
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Optimized LOD engine performance.
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Reduced CPU overhead during terrain updates.
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Better memory management for large worlds and heavy modpacks.
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Improved compatibility with Embeddium and Distant Horizons.
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Various rendering optimizations for smoother gameplay.
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General code cleanup and internal refactoring.
Fixed
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Fixed several LOD rendering inconsistencies.
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Fixed shader initialization edge cases.
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Fixed multiple stability issues that could occur with large modpacks.
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Fixed various rendering bugs and minor graphical artifacts.
Technical
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Updated several internal rendering systems.
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Continued work on PauC's custom rendering pipeline.
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Additional groundwork for future performance-oriented features.
As always, thank you for testing PauC Ultimate and reporting bugs. Your feedback helps improve the project with every release!
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