Chocolate Croissant: Ultimate de OUF (PauCUltimate)

PauC Ultimate de Ouf is a Forge rendering cocktail that mixes distant LODs, shader compatibility, and a small performance governor into one very serious-looking baguette of chaos.
2026-06-11_15.44.30_under_2MB.jpg

2026-06-11_15.44.30_under_2MB.jpg

2026-06-11_15.45.19_under_2MB.jpg

2026-06-11_15.45.19_under_2MB.jpg

2026-06-11_15.43.31_under_2MB.jpg

2026-06-11_15.43.31_under_2MB.jpg

2026-06-11_15.43.28_under_2MB.jpg

2026-06-11_15.43.28_under_2MB.jpg

2026-06-11_15.46.03_under_2MB.jpg

2026-06-11_15.46.03_under_2MB.jpg

Description

The shaderpacks to use are: Photon v1.3b and Solas Shader V3.6.

If you install PauC Ultimate in a large modpack, the LODs may become unstable beyond distance 56.

This project does not work with my other PauC projects yet.

PauC Ultimate de Ouf is a Forge rendering cocktail that mixes distant LODs, shader compatibility, and a small performance governor into one very serious-looking baguette of chaos.

See farther, keep your shaders, and let the mod quietly adjust LOD distance, generation pressure, fog, clouds, culling, and terrain transitions when Minecraft starts sweating. It also includes PauC Core + PauC Shader in one package, with optional Embeddium compatibility and NVIDIA-related acceleration settings.

Basically: more horizon, fewer panic attacks, and yes — the name is as subtle as the rendering stack.

Note: This is the first beta version of the mod, so it will not be perfect yet. Expect some rough edges, strange behavior, and probably a few “why is this happening?” moments. Feedback and bug reports are welcome.

 

Les shaderpacks à utiliser sont : Photon v1.3b et Solas Shader V3.6.

Si vous installez PauC Ultimate dans un gros modpack, il se peut que les LOD deviennent instables au-delà de la distance 56.

Ce projet ne fonctionne pas encore avec mes autres projets PauC.

PauC Ultimate de Ouf est un cocktail de rendu Forge qui mélange les LOD longue distance, les shaders et un petit governor de performance dans une seule baguette technique bien croustillante.

Le but : voir plus loin, garder les shaders, et laisser le mod ajuster tranquillement la distance LOD, la génération, le fog, les nuages, le culling et les transitions de terrain quand Minecraft commence à transpirer. Le mod embarque PauC Core + PauC Shader, avec compatibilité optionnelle Embeddium et des options liées à l’accélération NVIDIA.

En résumé : plus d’horizon, moins de panique GPU, et un nom parfaitement raisonnable. Presque.

Note : il s’agit de la première version bêta du mod, donc ce ne sera pas encore parfait. Il peut y avoir quelques défauts, comportements étranges, et probablement deux ou trois moments “mais pourquoi ça fait ça ?”. Les retours et rapports de bugs sont les bienvenus.

The Chocolate Croissant: Ultimate de OUF (PauCUltimate) Team

profile avatar
  • 1
    Followers
  • 11
    Projects
  • 17.4K
    Downloads

More from hoya_t_laView all

  • Chocolate Croissant: Beyond the Horizon (PauCBH) project image

    Chocolate Croissant: Beyond the Horizon (PauCBH)

    • 957
    • Mods

    Built specifically to make Distant Horizons, Oculus, and Embeddium behave together on Forge like a functional family under pressure. Handles heavy calculations, stabilizes high FPS, and smooths chunk loading so your game suffers less than your soul.

    • 957
    • May 12, 2026
    • Mods
    • +3
  • Hollywood Craft project image

    Hollywood Craft

    • 52
    • Mods

    Hollywood Craft is a project built to turn Minecraft into a real tool for scripted and cinematic creation.

    • 52
    • April 22, 2026
    • Mods
    • +3
  • AnimaTruc project image

    AnimaTruc

    • 141
    • Mods

    This mod was first created for my own modpack, where I wanted a more flexible and efficient way to handle animated entities, models, and custom animation workflows. After proving useful in that environment, it grew into a standalone project.

    • 141
    • April 16, 2026
    • Mods
    • +1
  • Chess AI project image

    Chess AI

    • 218
    • Mods

    AI difficulty currently ranges from Level 1 (about 500 Elo) to Level 10 (about 2000 Elo). The first person to beat Level 10, please leave me a message on my CurseForge page! Craft board blocks, place the pieces, and run matches

    • 218
    • April 15, 2026
    • Mods
    • +1
  • Chocolate Croissant: Beyond the Horizon (PauCBH) project image

    Chocolate Croissant: Beyond the Horizon (PauCBH)

    • 957
    • Mods

    Built specifically to make Distant Horizons, Oculus, and Embeddium behave together on Forge like a functional family under pressure. Handles heavy calculations, stabilizes high FPS, and smooths chunk loading so your game suffers less than your soul.

    • 957
    • May 12, 2026
    • Mods
    • +3
  • Hollywood Craft project image

    Hollywood Craft

    • 52
    • Mods

    Hollywood Craft is a project built to turn Minecraft into a real tool for scripted and cinematic creation.

    • 52
    • April 22, 2026
    • Mods
    • +3
  • AnimaTruc project image

    AnimaTruc

    • 141
    • Mods

    This mod was first created for my own modpack, where I wanted a more flexible and efficient way to handle animated entities, models, and custom animation workflows. After proving useful in that environment, it grew into a standalone project.

    • 141
    • April 16, 2026
    • Mods
    • +1
  • Chess AI project image

    Chess AI

    • 218
    • Mods

    AI difficulty currently ranges from Level 1 (about 500 Elo) to Level 10 (about 2000 Elo). The first person to beat Level 10, please leave me a message on my CurseForge page! Craft board blocks, place the pieces, and run matches

    • 218
    • April 15, 2026
    • Mods
    • +1