chiikawa-0.1.4-beta-fabric-26.3
Curse Maven Snippet
What's new
New features
- the pet screen is one page, with the auto-pickup switch in a row under the player's hotbar
- the pet screen is a banner with the pet standing on it and two pages, backpack and settings
- a panel can carry a banner, tabs with names, chips, a switch, a segmented control and wells that are not there yet
- the first batch of pastimes of one character each, and the praise a pet asks for
- a pet sleeps through the night on a free bed or the ground, passes the time for a reason, and the world says how often
- a pet shows why it is not at work, in an icon, in a remark and on its screen
- foes have grounds, a pet draws a weapon from its bag to defend itself, and one that will not fight runs
- the orders page has the switches, the combat stance and the weapon swap
- a player in the owner's team may command a pet, feed it, pay it and whistle for it
- an owner can switch shopping, presents, photos, picking up and visiting off for a pet
- a pet thinks of a present because something happened, and gives it when it is ready
- the sleeping pose, and a test that holds the animations still to be made to the files
- creepers keep away from Hachiware as they do from cats
- errand executor, inbox and rest ledger
- pets keep to what they are doing unless something more important comes
- errand settings data and decision core
Fixes
- the words on screens, in messages and in the handbook read the way a person would say them
- the owner's combat setting beats a hunting slip, which a pet that is not told to clear monsters neither takes nor hunts for
- what a pet is given, paid or finds goes into its pockets, never its hand or the slot for its bag
- the pet's fifteen slots and the bag's ten no longer overlap, a bare-handed pet's job chip has no gap, and the tabs say nothing under the cursor
- the blink is the pet's default for its eyes, and an animation that says otherwise wins
- a single number or Molang string stands for a vector on all three axes
- a pet lies down along its bed to sleep, and Chiikawa and Shisa lie down too
- the icon and the speech bubble sit on the pet's head
- a wild pet wears no head icon
- a pet that is born rests from the pastimes it does for no reason
- a move played once ends once, even one the files loop
- every screen fits the smallest window the game picks a scale for
- one pet to a bed, and the rest sleep on the ground beside it
- a game on someone else's server is told to put songs in the server's folder
- a pet does not stroll out of sight of the cue a case puts down for it
- a contract case starts its clock once its scenario is ready, not while a song is still importing
- a labor board keeps the levels paid for when it is broken and placed again
- Hachiware shelters from the rain before a stroll takes the roof out of its sight
- Usagi has its fit before it has said anything else
- Rakko stays in sight of the cake instead of strolling off before it thinks of it
- Rakko has a cake in sight wherever it strolls before it thinks of one
- a case starts under a clear sky, not in the last batch's dying rain
- a head turns on its neck, so it stays on the body
- the shop chapter tells of presents after an occasion, and Usagi's frenzy cries 乌拉
- the contract cases give a pastime four seconds more to set off
- the farmland of the invitation case is within the farmer's sight
- a pet sheltering from the rain stands in the sheltered block, not near it
- the owner of a brought pet stands well inside the yard, so the pet lands in a chunk that ticks
- a pet told to sit runs when it moves, and a performance may name several animations
- every word on the orders page fits its box in every language
- the animation backlog asks a character only for the animations it can reach
- a music box with no song takes no music slip
- two cases measured from a moment the pets had not reached
- a farmer reaps the field before it carries the harvest away
- an errand that sets off as another stops is walked by a fresh mover, not along the last one's path
- a scene's long rest starts when the scene starts
- an errand that goes nowhere is held to the leash by the pet itself
- the contract cases cut a pet short whatever it did while it rested
- a pet comes as near as the mover takes it to a board or a desk
- a pet gives up a walk as soon as the mover says it has no way
- the rest a photo's result makes a pet take is kept as the result is told
- a photo rests from the shutter, and what a message makes durable outlives the inbox
- a pet is not offered an item its bag has no room for
- the pet screen's tabs answer a left click on every version
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

