Changed: Synergy 0.1.0-beta.3
Curse Maven Snippet
What's new
Changed: Synergy 0.1.0-beta.3
Beta 3 focuses on provisioner reliability, community and facility stability, reverse-transfur fixes, radial-menu animation improvements, and expanded Golden Orange compatibility.
Added
- Added the Allow Mindless Mob Transfur configuration option.
- When enabled, latex creatures can fully transfur mindless mobs such as zombies and skeletons.
- Disabled by default; mindless mobs will continue to be absorbed to reduce the number of persistent entities created.
- Added full Golden Orange compatibility for both Changed Addon Plus and Changed Additions.
- Golden Oranges can be given as enhanced gifts.
- They provide additional friendship and faction-reputation benefits.
- They can be used as improved food offerings during negotiations.
- Receiving creatures gain temporary regeneration, absorption, and movement-speed effects.
Provisioners and resource gathering
- Increased the priority of provisioner work and resource delivery.
- Provisioners carrying resources will no longer be repeatedly interrupted by:
- Idle and comfort behavior
- Social approaches
- Player-following behavior
- Companion fallback work
- Other low-priority routines
- Provisioners now resume delivery after combat or temporary path interruption.
- Added distance-aware delivery time limits, allowing provisioners to complete longer return journeys.
- Added temporary resource claims so multiple provisioners do not target the same dropped item or fish.
- Resource and fishing claims are now released correctly when a task is canceled or completed.
- Gathering and fishing behavior now respects the
mobGriefinggamerule. - Improved handling of fishing results so valid cargo is retained and unused catches are returned to the world.
- Provisioner cargo, resource origin, hunting cooldown, facility assignment, and storage memory are now preserved when a creature changes form.
- Improved container insertion:
- Container slot restrictions are now respected.
- Container stack-size limits are handled correctly.
- Containers are only marked as changed when an item was actually inserted.
Facility provisioners
- Facility populations now use stable colored-section assignments.
- Transition rooms no longer cause adjacent facility populations to merge or switch identities.
- Facility provisioners now remain within their assigned section while patrolling.
- Provisioners can locate the correct work room even if they spawned elsewhere in the same facility section.
- Improved facility storage discovery and reuse.
- Remembered storage containers are no longer discarded merely because their chunks are temporarily unloaded.
- Provisioners carrying cargo may return through transition spaces after being displaced by combat.
- Increased the number of facility path candidates considered when searching for a valid route.
- Maintenance-section provisioners no longer search for nonexistent gathering resources. But may still occasionally offer fish products to friendly humans.
Communities and outposts
- Fixed multiple provisioners near the same gathering area creating or retaining separate community records for one physical outpost.
- Communities sharing the same compatible cache are now merged into one authoritative record.
- Added persistent community aliases so unloaded creatures remain connected after duplicate communities are merged.
- Added migration handling for older community records and regional identifiers.
- Stabilized Light faction regional identities, including cave and Deep Dark detection.
- Facility community identity is now preserved when combat pushes a creature across a section boundary.
- Existing outpost blueprints are now authoritative and cannot be replaced by a visiting creature from another regional population.
- Fixed established outposts repeatedly changing between forest, cave, or other regional layouts.
- Improved cache validation when an outpost or storage chunk is temporarily unloaded.
- Improved habitat validation for existing outposts.
Reverse transfur
- Fixed cases where a latex creature would grab the player briefly, release them immediately, and fail to reverse the transfur.
- Fixed reverse transfur becoming unreliable when Changed Addon Plus was installed.
- A successful negotiation is now treated as committed even if the Addon grab animation loses its target.
- Pending reverse-transfur completion is now recovered correctly after skipped ticks, chunk unloading, or server restarts.
- Failed presentation animations no longer restore old negotiation progress after success has already been confirmed.
Radial menus
- Radial menus can now reverse directly from their current opening progress when closed early.
- Closing a partially opened wheel no longer forces it to finish opening first.
- The relationship information panel now remains stationary while fading during a switch to the ability wheel.
Compatibility and documentation
- Updated Changed Addon Plus and Changed Additions compatibility documentation to describe Golden Orange support.
- Updated the README and third-party notices to reflect the expanded integrations.
Notes
This is still a beta release. Back up important worlds before updating.
Please include your latest.log, exact mod versions, and installed optional integrations when reporting reproducible issues.
This mod has no additional files

