CC Rail

Adds CC tweaked integration into Railcraft Reborn to allow new and advanced rail automation using computers.

CC Rail enables you to control certan Railcraft Reborn blocks with CC: Tweeked enabling more advanced routing and control.

 

Features

 

Routing Detector

You can now view change the data stored in the routing book (NOTE: You need to insert a book that has been saved before. you can tell that this has happened as it will have the username in the tooltip)

Methods :

  • table getRoutes() - Returns a table with the routing data in the book
  • bool clearRoutes() - Clears the book of routing information
  • bool saveRoutes(table) - Updates the book with the new routing data

Routing Switch

Similar to the routing detector you can view change the data stored in the routing book (NOTE: You need to insert a book that has been saved before. you can tell that this has happened as it will have the username in the tooltip)

Methods :

  • table getRoutes() - Returns a table with the routing data in the book
  • bool clearRoutes() - Clears the book of routing information
  • bool saveRoutes(table) - Updates the book with the new routing data

Routing Track

This enables you to change the ticket data stored in the routing track (NOTE: You need to have a golden ticket stored in the track for this to work)

Methods :

  • string getDestination() - Returns the destination stored in the ticket
  • bool setDestination(string) - Sets the destination on the ticket

Train Reader

The train reader is a new block added by this mod. It enables you to read data on a multi cart train when it passes by. 

Events:

  • train_read_event - This is fired when a train passes by. Once you receive this event you can then used the getCarts() or getPassengers() methods to read the data from the train. 

Methods:

  • table getCarts() - This returns all the carts that made up the last train that was read
  • table getPassengers() - This returns all the entitys that where on the train

The CC Rail Team

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