Stardust Labs has a Discord for Cave Tweaks and our other projects!
As of Minecraft 1.18.2 Cave Tweaks will NO LONGER BE UPDATED. This mod is DISCONTINUED and only for 1.18.1.
Minecraft 1.18 brought a huge overhaul to caves.
Cave Tweaks (a mod for both Fabric and Forge) aims to extend that by bringing even more variation to the game's cave systems.
It should be compatible with most worldgen mods, including Terralith.
The mod is extremely configurable and almost every aspect of cave generation can be edited.
Cave Tweaks' advanced configuration allows you to customize:
- Cave sizes. You can make rare, huge caverns, or have cheese caves make flat caverns through the entire map - or anything else! You can make spaghetti caves form intricate cave systems, or just make them thicker.
- Aquifers. Make them more common, get rid of them completely or make them almost always form cave lakes!
- Cave biomes! Change their placement to be more or less 3d, or even make an entire underground of lush caves if you want.
...and much more!
With the default configuration:
- Underground biomes are truly 3d - for example, you can find a dripstone cave below a lush cave, which is never possible in vanilla.
- Cave Entrances can be very rounded, very layered, or anywhere in between.
- Aquifers are much larger and have much more varied shapes. They are also much more likely to create partially flooded caves.
- "Spaghetti" cave tunnels are usually clamped shut when near the surface, to avoid destroying the terrain too much. Rarely, they can open up into much larger cave entrances.
- Pillars are much less common in Cave Entrances to avoid unnecessary clutter.
- Spaghetti caves are warped and twisted into many different shapes!
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Many thanks to my patrons:
SarcasmTree, Bluphenyx, Cyprezz, nbdTyler, Kuma, ×͜×, Catolan, Robified, netherial, The W, JoshuaS, Keanes, RZ302, Esron, M3lon, IAmTheWarioMan, Redhawk, Blu, Oogab00ga94, PortableGames, joemassdsd, Necro, yonderbean, Crimson, Kivo, Aylias, help, Torin, Rhinorulz, Janetyqua, Acer, ExistingEevee, PandaGGuy, 黒民, Charleston, HAMCORE, Spence, Olofson, J Lucas, Gaarai, LegionaresCZ, Zapdos, Lorelando, jackson, Tytolis, plasmarob, and MazeWave!
Please for the love of all that is sacred, update the mod for 1.18.2! Pleeeease 😩
Is there another Mod for 1.19.2 that archives similar results?
If you dont mind, can you tell me why this was discontinued. It was an absolutely marvellous mod...
In reply to ronin_yeet:
Mojang pulled an “i made this” and implemented Cave Tweaks into 1.18.2 but better. Everything Cave Tweaks did can now be done using datapacks.
In reply to Starmute:
Plans to make a datapack with this mod features? Really love how caves generate with this, would be awesome to have this in 1.18.2
1.18.2 please
Why discontinued? Wow. That is an absolute shame.
In reply to iburnedmywaffles:
It's not needed with the 1.18.2 worldgen changes, you can make the caves prettier with a datapack now.
In reply to doublesurd:
what datapack?
In reply to doublesurd:
While this is true my understanding is that it is very difficult to edit the cave generation, or any world gen for that matter, with data packs. I don't know how to make data packs myself so take this with a grain of salt, but from the reading I've done apparently it's very difficult and poorly documented. I've yet to find any data packs that edit the cave generation in a way that I'd like, or really any at all. If this mod could at least be updated to 1.18.2 it will likely remain useful for a long time as I'm guessing it will become a fairly landmark version of the game.
In reply to some_dooofus:
Terralith already edits the cave generation. We are ahead of the curve.
In reply to Starmute:
You are geniuses
In reply to Starmute:
Yes but does Terralith allow the user to customise the cave gen? Terralith looks like a great mod/data pack, but I am not interested in adding loads of new fantastical biomes. I find the vanilla 1.18 generation beautiful enough, but there's just too many caves. That's the only thing I want to change. That, and I'd love to make oceans a lot deeper and mountains a lot higher, but mainly less frequent giant caves. By the sounds of it, Terralith doesn't reduce the frequency of caves.
Hi there, I really like your mod! I included it in my top 10 mod showcase video if you don't mind :)
Any chance that you will ever create a new generation for the ocean?
how do i turn caves off with this mod?
How do you get rid of the aquifers? They seem to spawn more often with this mod no matter what I do with the config.
Hey, I was just wondering if it's possible to add a feature to remove lava oceans/change the y-level lava oceans start at? I've been preparing to build a roleplay map and I'm trying to modify the world height with a datapack, but I can't seem to change the lava ocean height(starting around Y -55)
In reply to DashNK:
I brought that very issue to starmute in discord a few months ago, and no you can't, not with the new caves
Also since Minecraft loads chunks in 2D, if you decide to go SUPER deep, like several thousand blocks down
Minecraft can become unstable, I went waaaaay below, flew back up, leaves were glitching, and some controls
wouldn't work, not to mention the game was a bit laggyier
Although a little more expansion wouldn't hurt, but yeah there is no option to remove them
In reply to natsudragneel1502446:
ah, that makes sense. thanks for letting me know! I'll try to figure something out. :3