Cave Dweller Delight Overhaul + Config
Curse Maven Snippet
What's new
Dweller Delight 2.0.1 — The Dweller Overhaul + Config
Added the Cave Dweller
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Added a fully custom Cave Dweller mob with its own model, texture, animations, sounds and behaviour.
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Stalks, watches and eventually chases nearby players.
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Crawls through one-block-high spaces and climbs walls, pillars and ladders.
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Breaks doors and selected obstacles while pursuing prey.
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Uses path-checked spawning to create more convincing encounters.
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Features increased health and damage, making it a rare threat intended for well-equipped players.
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Can be staggered by landing three critical hits within a short period.
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Hunts various creatures with different targeting chances.
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Does not target players in Creative Mode.
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Includes custom spawn, stalking, spotted, chase, attack, stagger, hurt, death and movement sounds.
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Important sounds can be heard by nearby players during multiplayer encounters.
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Natural spawning is suppressed when a registered replacement Dweller mod is installed, preventing multiple versions of the same monster from appearing together.
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Compatible replacement mobs can be edited through the configuration.
Added Three Underground Structures
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Cave Tunnel
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Dweller Nest
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Dweller Nest 1
Structures will appear in newly generated chunks.
Added the Cave-Diver Villager Profession
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Added a custom Cave-Diver villager profession and texture.
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Cave-Divers use the new Surveying Table as their workstation.
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Trades cave resources, Dweller-related items and The Feast painting.
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Provides alternative access to important items in Peaceful Mode and without Farmer’s Delight.
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Master-level rewards use weighted selection, with the Monstrous Concoction remaining exceptionally rare.
Added the Surveying Table
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New craftable workstation for the Cave-Diver.
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Processes supported ore blocks into their normal mining drops.
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Features a timed progress system and animated interface.
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Items remain stored inside when the interface is closed.
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Supports hopper input and output for automation.
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Supports compatible modded ores where applicable.
Added “The Feast” Painting
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Added a new 2×3 painting variant.
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Can appear naturally when placing a Painting on a suitable wall.
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Can also be purchased from a Cave-Diver.
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Features glowing eyes when viewed in darkness.
Recipe and Compatibility Improvements
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Added a standard crafting recipe for Dweller Head Stew.
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Retained the optional Farmer’s Delight cooking recipe.
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Farmer’s Delight recipes now load only when Farmer’s Delight is installed.
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The Monstrous Concoction recipe now loads only when Man from the Fog is installed.
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Farmer’s Delight, Man from the Fog and other Cave Dweller mods remain optional.
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Existing Dweller items are now integrated into the new mob, villager and progression systems.
Visual and Audio Polish
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Added emissive eyes to the Cave Dweller and its spawn egg.
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Added glowing details to the Cave Dweller Head item, The Feast painting and the Cave-Diver’s profession texture.
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Added a complete set of custom Cave Dweller sound effects.
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Added new animated Surveying Table interface textures.
Behaviour and Bug Fixes
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Improved door-breaking reliability.
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Improved pursuit navigation and obstacle handling.
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Fixed climbing and pillar-chasing behaviour.
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Fixed crawling transitions and brief suffocation when leaving tunnels.
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Fixed occasional animation resets during attacks.
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Improved stagger behaviour and sound playback.
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Improved death-state handling.
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Dweller encounters now face the intended trigger location when activated.
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Added numerous smaller AI, animation, targeting and structure fixes.
Config file
- Added config file for Dweller Prey, Registering Dwellers
- Toggles for Dweller fast-spawns, natural spawning, co-existing with other Registered Dwellers.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
