Carry Mechanics

Pick up, carry, and place blocks and entities with your bare hands! A lightweight, configurable successor to Carry On.
Back to Files

Carry Mechanics (1.0.1)

File namecarry_mechanics-26.2-neoforge-1.0.1.jar
Uploader
LlaGuiT0LlaGuiT0
Uploaded
Aug 1, 2026
Downloads
53
Size
3.1 MB
Mod Loaders
NeoForge
File ID
8551422
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:carry-mechanics-1608286:8551422"

Learn more about Curse Maven

What's new

v1.0.1 — Fix: severe lag / freeze when carrying entities

Fixes the game slowing down until it freezes when carrying a mob, animal or villager (and any other complex mod entity).

Fix

  • Performance: CarryData.getEntity() re-deserialized the full entity NBT on every call. On the client this ran twice per frame (render) and on the server once per tick (slowness calculation), so complex entities such as villagers with a brain, inventory and trades saturated the garbage collector and froze the game. The deserialized entity is now cached and reused until the carried NBT changes or the level changes.

Notes

  • No functional changes — carrying, stacking and placing work exactly as in 1.0.0.

This mod has no additional files