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Carbons

GPU-powered item rendering optimization for Minecraft
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Carbon 1.21.1.9

File namecarbon-1.21.1.9.jar
Uploader
First_sightFirst_sight
Uploaded
Nov 5, 2026
Downloads
68
Size
127.8 KB
Mod Loaders
NeoForge
File ID
9446363
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:carbons-1779606:9446363"

Learn more about Curse Maven

What's new

Carbon 1.21.1.9 (0.9)

  • Align physical dropped-item shader shadows with the visible orientation, tumbling, grounding height and copy positions.
  • Separate flat-item stack layers to prevent coplanar texture flickering.
  • Keep block piles compact with limited offsets inspired by ItemPhysic Lite, replacing full-block vertical stacking.
  • Apply matching stack offsets in compute, vertex fallback and shader shadow rendering; correct physics yaw angle units.
  • Keep pickup-animation copies on the native rendering path so items travel toward the player instead of flashing at their original position.
  • Remove smooth roll correction after landing: lay flat items down immediately and stop 3D items at their landing orientation.
  • Preserve the configurable 0.8 cache update budget and existing lowered loader requirement: NeoForge [21.1.0,21.2).
  • Client-side visual changes only; entity motion, collisions and pickup behavior remain unchanged.

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