caravansconvoys-neoforge-1.0.13-1.21.1-java21.jar
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What's new
Caravans & Convoys - Automatic Trade
Version 1.0.13 | Minecraft 1.21.1, NeoForge
Freight wagons now set off when they should.
FIXED: two Freight Docks sending to each other never launched
If you gave each of two Freight Docks the other's code, neither wagon ever left. A dock that sent freight refused to receive any, so each dock refused the other, and nothing told you why. Two docks can now send to each other. Whatever a dock is delivered is remembered and never shipped back out, so one load does not bounce back and forth between the two chests. Your own goods in the same chest still go out as normal.
FIXED: small loads waited for ever
A Freight Dock waited until 64 items (freightMinItems) were in its chest before leaving, so a smaller load never moved. Now, once nothing has been added for 60 seconds, the wagon takes what there is. The new setting freightMaxWaitSeconds changes the wait, and 0 turns it off. Send now still sends straight away.
We tested this on NeoForge 1.21.1 and Forge 1.20.1 with three pairs of docks: one sending one way, two docks sending to each other, and a dock with only 20 items. All three delivered. The two docks sending to each other swapped their loads once and then stayed still, with nothing sent back.
Thanks to Crazy for the report.
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