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Captured Mobs

Capture mobs, automate their drops, and customize your farm with blades, lucky charms, and storage upgrades.
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NeoForge_CapturedMobs-26.2-1.1.0.jar

File nameCapturedMobs-1.1.0.jar
Uploader
5vali5vali
Uploaded
Oct 27, 2026
Downloads
11
Size
326.0 KB
Mod Loaders
NeoForge
File ID
9340776
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:captured-mobs-1763802:9340776"

Learn more about Curse Maven

What's new

Captured Mobs 1.1.0

Added
- Mob-specific Capture Ball icons, including sheep color variants.
- Configurable farming speed for each blade tier.
- A configuration option to enable or disable the Netherite Lucky Charm (Looting IV).

Improved
- Unnamed captured mobs of the same type can now stack while retaining their individual equipment and properties.
- Different sheep colors remain separate, and named mobs remain unstackable.
- Blade tooltips display the configured farming speed.
- Disabled Netherite Lucky Charms show a warning and remain safely removable.

Fixed
- Pending harvest drops could be lost when breaking a farm with full storage.
- Ownership checks now also protect other players’ tamed horses.

This mod has no additional files