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Cannibal Villages: Tropical Exploration

Adds procedural cannibal villages, sharks, marine wildlife, tropical resources, mermaids, bosses and dangerous coastal adventures.
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2.4.3

File namecannibalvillages-2.4.3-v1.21.1.jar
Uploader
JoaoCruz48JoaoCruz48
Uploaded
Sep 2, 2026
Downloads
52
Size
8.3 MB
Mod Loaders
NeoForge
File ID
8792961
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:cannibalvillages-1578651:8792961"

Learn more about Curse Maven

What's new

UPDATE: 2.4.3

[NEW FEATURES]

  • Mermaids can now lure Shamans into the water. (A great way to kill the Shaman without having to fight him is to lure him to areas with mermaids. Remember to bring Earplugs.)
  • Although similar to normal cannibals, Shamans do not flee from mermaids.
  • Capuchin Monkeys now throw away anything that isn't food or torches when they are on the player's back, preventing the player from having to remove them from their back in order to feed them.

[FIXES]

  • Fixed cannibals and Shamans getting stuck in the Capture Net.
  • Fixed players transformed into cannibals (+26 flesh) being unable to sleep near cannibals.
  • Fixed cannibals attacking players at night after being hit by them during the day (I need feedback on this).
  • Fixed the Shaman having an invisible block inside the water around him.

Special thanks to user_jqjbmudecgklppz7 for detecting and reporting all of these bugs.

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