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The Cannibals Calling

A mod that makes villagers, illagers and witches a little more tasty!

File Details

cannibals_calling-1.3.0-neoforge-1.20.4.jar

  • R
  • May 28, 2024
  • 40.60 KB
  • 235
  • 1.20.6+2
  • NeoForge

File Name

cannibals_calling-1.3.0-neoforge-1.20.4.jar

Supported Versions

  • 1.20.6
  • 1.20.5
  • 1.20.4

Curse Maven Snippet

NeoForge

implementation "curse.maven:cannibals-call-776031:5379410"
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Version 1.3, a year later, almost!

Hello, hello, hello! I am back.

I have had to rebuild the entire project since I lost the old files, but that's fine, things are generally in a similar state to how they used to be.

  • First thing, this version is built for NeoForge, I don't know when/if I'll be porting this version to Fabric, but I doubt there will be a new version on old Forge.

  • So based on a comment I have received, I have tweaked the values of bone tools, they are now the same level of power as stone but they're just a little less durable than iron. If you have any feedback on this, please let me know.

  • I have decided not to re-add cannibal camps in this version as I wish to rethink how they operate.

  • New effects for Inhuman Meat.