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CactusBlade511's Medicines

A mod that adds semi-realistic medicines and diseases to Minecraft!

File Details

CactusBlade511's Medicines 3.0.0-1.20.1.jar

  • R
  • Feb 25, 2025
  • 255.88 KB
  • 9.4K
  • 1.20.1
  • Forge

File Name

CactusBlade511's Medicines 3.0.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:cactusblade511s-medicines-633598:6237210")
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----- Changelog 3.0.0 - New Beginnings ----- 
ITEMS  
- Added a new drinkable item, Warming Tea, made from x1 Honeycomb, x1 Boiled Water Bucket, x1 Fern, x1 Ginger and x1 Empty Bottle. Cures the Incipient Cold.  
- Added Mucus. It’s dropped randomly from the player's current location during a Cold. It can be also used to either trade with the Apothecary or to craft a slimeball from x9 Mucus.  
- Added Ginger, drops from Wild Ginger plants. Used in Warming Tea recipe.  
- Added Lemongrass Stem, drops from Wild Lemongrass plants. Currently WIP.  
- Added Empty Syringe. Currently WIP.  
- Added Empty Pill Capsules. Currently WIP.  

And much more WIP items.

BLOCKS  
- Medical Cabinet, crafted from x6 Quartz Blocks, x2 Quartz Slabs and x1 Glass Pane. Used as a container and workstation for Apothecaries.  

PLANTS  
- Added a new Wild Lemongrass plant, which generates in: Jungles, Sparse Jungles, Bamboo Jungles, Savannas, Savanna Plateaus and Windswept Savannas.  
- Added a new Wild Ginger plant, which generates in: Old Growth Taigas, Dark Forests and Flower Forests.  

DISEASES  
- Started the rework for the Cold effect, when player enters a cold biome without a leather tunic and stays in that biome for more than 30 seconds, the player will receive a cold. (Although it’s not much of an issue in this update it will be in future ones ;) )  

ENTITIES  
- Added a new villager profession, Apothecary. Which spawns only inside Pharmacies.  

OTHER  
- Added a new structure, Pharmacy, featured in 3 different biomes with different designs: Plains, Snowy Plains and Taigas.  

Thats all for 3.0.0 :D