butchercraft-0.8.1.jar
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What's new
ButcherCraft v0.8.0
First Public Alpha – Workstation Foundation
Welcome to the first public alpha release of ButcherCraft!
Version 0.8.0 establishes the core technology that will power the entire mod moving forward. While gameplay content is intentionally limited at this stage, this release introduces the foundational systems that every future workstation, machine, recipe, and processing operation will build upon.
This release is focused on stability, architecture, and long-term scalability rather than adding large amounts of gameplay content.
✨ Highlights
🏭 New Workstation Framework
A completely modular workstation system has been implemented to serve as the backbone for future processing equipment.
Current capabilities include:
- Modular workstation architecture
- Server-authoritative processing
- Expandable operation framework
- Recipe-driven processing pipeline
- Safe inventory management
- Persistent workstation state
- Extensible machine capabilities
Every future machine—including grinders, saws, stuffers, mixers, smokers, vacuum sealers, and more—will use this framework.
🥩 First Processing Vertical Slice
The first complete production chain has been implemented for development and testing.
Current workflow:
Beef Trim Test Product
↓
Grinder
↓
Ground Beef Test Product
Although these are currently development items, they validate the complete processing pipeline that future gameplay content will use.
⚙ Processing System
Added the first implementation of the new processing engine featuring:
- Processing operations
- Configurable operation durations
- Input validation
- Output generation
- Safe rollback handling
- Overflow protection
- Transaction-safe inventory changes
- Serialization support
- Save/load persistence
📦 Inventory Improvements
Implemented a robust inventory framework including:
- Input/output slot rules
- Capability integration
- Inventory synchronization
- Obstruction handling
- Save/load support
- Machine state persistence
💾 Data Architecture
Introduced the first version of ButcherCraft's product data system.
Features include:
- Product stack data
- Data Components
- Serialization
- Registry integration
- Future compatibility for product metadata
This system will eventually support:
- Meat grades
- Species
- Fat percentage
- Processing history
- Traceability
- Packaging information
- Inspection data
🧪 Extensive Automated Testing
This release includes one of the largest automated testing suites created for the project so far.
Validated systems include:
- Processing framework
- Workstation lifecycle
- Inventory handling
- Serialization
- Save/load behavior
- Overflow protection
- Operation completion
- Transaction safety
- Registration
- Data integrity
Release validation:
- ✅ 440 automated tests passed
- ✅ Clean build
- ✅ Data generation verified
- ✅ Client startup verified
- ✅ Dedicated server startup verified
🏗 Internal Improvements
Large architectural improvements include:
- Modular workstation framework
- Processing controller
- Capability architecture
- Inventory abstraction
- Product data adapters
- Registration cleanup
- Improved documentation
- Expanded project planning
- Long-term architectural groundwork
These changes are largely invisible to players but provide the foundation for future content.
📚 Documentation
The project's planning and architecture documentation has continued to expand, helping ensure long-term consistency as development progresses.
Major planning now covers:
- Technical architecture
- Project vision
- Development milestones
- Engineering decisions
- World identity planning
- Known limitations
⚠ Current Alpha Status
This is an early alpha release.
Many gameplay systems are not yet implemented, including:
- Animal processing
- Retail customers
- Employee management
- Economy
- Commercial properties
- Business progression
- Refrigeration systems
- Packaging
- Shipping
- Inspections
- Contracts
- Multiplayer balancing
These systems are planned for future milestones.
🔜 What's Next?
Development now shifts toward v0.9.0 – World Identity Foundation.
Upcoming work will focus on creating the living world surrounding your butcher business, including:
- Regional identities
- Counties
- Settlements
- Commercial properties
- Manufacturers
- Persistent world history
This foundation will eventually support business expansion, suppliers, equipment manufacturers, newspapers, property ownership, and a living economy.
❤️ Thank You
Thank you for checking out ButcherCraft during its earliest stages of development.
Every release brings the project one step closer to becoming a deep, immersive butcher shop and meat processing simulation. Feedback, bug reports, and suggestions are greatly appreciated as development continues.
Welcome to ButcherCraft! 🥩
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