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BuildCraft UNOFFICIAL

Unofficial port of BuildCraft 8.0.0 to newer Minecraft versions
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2026.2.0 for 26.2

File nameBCunofficial-2026.2.0+mc26.2.jar
Uploader
legoj15legoj15
Uploaded
Oct 20, 2026
Downloads
44
Size
5.3 MB
Mod Loaders
NeoForge
File ID
9262114
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:buildcraft-unofficial-1499367:9262114"

Learn more about Curse Maven

What's new

  • ROBOTS!! Fully back for for the first time since Minecraft 1.7.10, with a rudimentary in-game guide through the Guide Book
  • Added a complete Simplified Chinese (zh_cn) translation (machine assisted), thank you for starting it, beizhou1!
    • 如发现翻译不准确,请提交拉取请求或反馈问题
  • You can now fully disable BuildCraft's own facades from ever existing/generating in the Common mod config now (in case other mods add facades). Thank you for the suggestion, MapperTV!
  • Adjusted/fixed how blocks look in the hand (and rotated the Distiller to face foreward in the inventory)
  • Updated the Distiller GUI to be more representative of what tank is responsible for when production has stopped
  • Fixed various issues with blocks not remembering data (such as fuel for the Stirling engine, who owns a Filler block, fluid states of the Builder)
  • Made data handling within the Electronic Library far more robust
  • Quarries no longer freeze forever when their frame area holds bedrock or a protected block (such as bedrock or a block you don't own)
  • Mining Wells and Pumps no longer delete the water they drill through
  • Improvements to how Builders in Clear fluid mode handle edge cases
  • Brought back the "sort by mod" option in the Guide Book (it now sorts by internal subsystem, equivalent to the old submod method)
  • Fixed some one off bad links and old formatting for Guide Book pages
  • Non-BuildCraft fluids (i.e. other modded fluids) now no longer show up as a missing texture within BuildCraft storage containers
  • All buttons have been unified to be based off of Vanilla's own button class, meaning resource packs now affect them
  • Redstone engines no longer feed Forge Energy machines when MJ-to-RF autoconversion is on (stolen from upstream 8.0.1)
  • Tanks, Chutes, Filtered Buffers and Requesters drive redstone comparators again
  • Advancements earned through a Stripes pipe/robot now go to the owner on every Minecraft version (broken on 1.21.1 and 26.2)
  • Builders no longer wait forever to place waterloggable blocks next to water, or to place water and lava blocks once fluid is piped into their tanks
  • Mining blocks now actually handle waterlogged blocks the way one might expect them to
  • The snapshot (Templates/Blueprints) list in the Electronic Library are now sorted by alphanumeric order, and usability of the list has been improved
  • Facades now add a degree of explosion resistance to pipes like they did in 1.12.2
  • Water gel respects mining-speed and harvest effects from other mods (shoutouts to those who actually use this item)
  • (1.21.10/1.21.11) Stirling engine gives back the correct leftover container for modded fuels whose leftover depends on the item
  • Path & volume markers can be placed within some fluids now and no longer break next to them
  • Pumps also respect waterlogged blocks the way you'd expect them to
  • Heavy oil no longer voids waterlogged blocks (the whole waterlogging system has been my bane)
  • Speed improvements for blocks that interact directly with the world (such as Builders and Mining blocks), especially on 1.21.1
  • Distiller and Heat Exchanger no longer re-save their chunk every few ticks while stuck with a container they can't use
  • The Power Tester block (an infinite MJ sink) is now available in creative mode/via cheats instead of only being accessible for mod developers
  • Made it harder for me to ship a .jar with missing resources (please open an issue if any textures are broken)
  • Made it so that blocks broken by BuildCraft that have vines on them don't leave the vines in the air
  • Made it so that if your NeoForge is up-to-date, oil now breaks your fall as you'd hope
  • Added the mod icon to 26.2's new mod screen
  • (1.21.1) Fixed BuildCraft fluids rendering scaled up in item form
  • Gate parameter slots that hold an item can be filled in again, which is imperative for robots to work
  • (1.21.1) Heat-exchanger output slots cap at one bucket (prevents stacking filled buckets)
  • On updated NeoForge versions, animals no longer swim in oil. Better clean up those off-shore oil spills
  • The mod jar now includes its license texts (META-INF/LICENSE and META-INF/LICENSE.API)
  • Spectators can now view the interfaces of BuildCraft blocks
  • A large amount of text that was hardcoded in English now goes through the language files
  • The Filler and Filler Planner now explain their pattern slot and pattern parameters in the help ledger
  • Fixed some cases where "FE" would show through even if you preferred "RF" for naming those units
  • Updated the Replacer's help text to reflect that Single Block Schematics are no longer consumed
  • The help ledger shows a warning icon when a screen has no help available, instead of opening an empty panel that looked identical to a working one. Please open an issue if you come across a screen that shows one
  • The Fragile Fluid Container's contents now follow your unit display settings rather than always showing raw millibuckets.
  • Removed the non-functional Guide Note item since I didn't know what to do with it.
  • Move the mod to utilize newer NeoForge APIs wherever possible to avoid getting hit by a removed deprecated system

This mod has no additional files