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Build Capture

Select any build and save it as a standard datapack structure. Drag the box with the mouse, preview placements, import .nbt files in-game and keep a library shared by every world — no WorldEdit and no proprietary format.
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buildcapture-1.1.8+mc1.16.5+forge

File namebuildcapture-1.1.8-mc1.16.5-forge.jar
Uploader
Tunwell1Tunwell1
Uploaded
Oct 30, 2026
Downloads
9
Size
197.1 KB
Mod Loaders
Forge
File ID
9369263
Type
R
Release
Supported game versions
  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:build-capture-1768659:9369263")

Learn more about Curse Maven

What's new

Build Capture 1.1.8 for Minecraft 1.16.5 (Forge 36.2.42+).

Server - Opening the structure browser no longer reads every stored file on the main thread. The scan runs on its own worker, so a large library stops stalling the tick for everyone.

Files - A damaged .nbt file in the shared library is shown as "unreadable file" in the browser, and /capture place says the file is corrupted instead of pretending the structure does not exist. /capture place also accepts namespaced and folder names such as buildcapture:castle/tower now; the argument used to stop at : and /, so those ids could not be typed.

Commands - Tab completion suggests the stored structure names, and /capture info shows the dimensions, the file size and the world and library copies it finds.

Controls - The scroll-wheel height key defaults to V instead of Left Ctrl, which is sprint, so holding it no longer makes you run. Players who never rebounded it are moved off Ctrl automatically.

Network protocol is unchanged (7), so 1.1.6, 1.1.7 and 1.1.8 work together, and Forge clients without the mod can still join.

The code, documentation and text were produced in an AI-assisted workflow, then reviewed and play-tested by the author.

This mod has no related projects