buffmobs-3.3.1+mc26.1-fabric.jar
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Changelog - Buffmobs v3.3.1
Hello everyone! It's been a while since the last update as there were no new Minecraft versions or open GitHub issues to address. However, thanks to elhertz (Hertz), who provided great suggestions and reported several bug fixes, we have a brand new update!
🚀 Key Features & Enhancements
Health Synchronization System:
- Implemented a health sync system to resolve an issue where mobs spawned with the total HP assigned by the mod without it being properly filled.
Dimension Max HP Cap:
- Added a configurable maximum HP ceiling per dimension, allowing you to set specific health limits for mobs depending on the dimension they spawn in.
Preset Override System:
- Added an option to choose whether a preset stacks its buffs on top of base additions or uses only the values specified within the preset itself.
🐛 Bug Fixes
- Zombie Leader Balance / Option:
- In vanilla Minecraft, Zombie Leaders can naturally spawn with significantly higher HP. Combined with Buffmobs, this caused them to turn into nearly immortal tanks.
- Added a configuration option to disable Zombie Leader spawns.
- Note: Since there is no simple way to reliably force-spawn this mob variant in code for testing, please report any continuing issues on our GitHub: https://github.com/Khotyz/BuffMobs/issues.
📝 Developer Note
"I attempted to overhaul the configuration GUI for this release, but it ended up causing more bugs than improvements so I decided to shelf it for now—graphic design is definitely not my passion! 😅
Thank you all for your continued support and for using Buffmobs!"
Enjoy the new release! Feel free to leave feedback or report bugs on GitHub.
All Relations
- All Relations
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