File Details
BTC-0.1.1-pre_alpha+1.21.jar
- R
- Aug 1, 2025
- 3.71 MB
- 52
- 1.21
- Fabric
File Name
BTC-0.1.1-pre_alpha+1.21.jar
Supported Versions
- 1.21
Curse Maven Snippet
📜 BTC: Better Trial Chambers — Changelog
📦 Version 0.1.1-pre-alpha [Fabric 1.21] — Initial Release
✨ Added
- Procedurally generated Modular Trial Chambers with randomized puzzle rooms, traps, and passageways
- Custom Wire and Door Systems (work-in-progress wiring puzzles, toggles, and ancient lock doors)
- Copper Golems: Button-pressing, oxidation-prone golems for dungeon puzzles
- Tuff Golems: Animated decorative dungeon guardians with home-binding and item-holding
- Eldritch Luminaries: Miniboss sorcerers with unique eldritch abilities and relic drops
- Codex of the Void concept item (in early development — full ability system coming later)
- Unique Wrench Item for puzzle manipulation and block rotation
💀 New Status Effects
BUILDER_BLUNDER— Blocks you place may fail to placeMINER_MISHAP— Prevents mining (but you can still fight)DRAGON_SCALES— Grants bonus resistance and partial damage reflectionDROWNING— Increases drowning damage and screen tintNO_NATURAL_REGENERATION— Disables passive healingFROST_WALKER— Sprint-enabled ice path creation with scaling radius
🌌 Lore & Artifacts
- Added ancient relic items, books, and artifacts scattered in dungeons revealing the backstory of the Eldritch Luminaries
📝 Notes
- Project is still in Pre-Alpha — major features like advanced puzzles, relic abilities, and final Codex mechanics are coming soon
- Feedback, bug reports, and suggestions are highly appreciated — join the Discord!
- This mod is not complete do expect some random things, if it crashes please report it to me.
✅ Known Issues
- Wire system needs additional logic and polish
- Some doors and puzzles may not fully trigger yet
- Codex of the Void abilities incomplete