brutalmobs-1.5.2-forge-1.20.1.jar
Curse Maven Snippet
What's new
Changes & Tweaks
- Added Patchouli support, added BrutalMobs Guidebook (still under development).
- Increased the soul cost of the Witch Mask's damage immunity to 2 Brutal Souls. Attacks from Bosses now consume 16 Brutal Souls.
- Reduced the blue attack wind-up of the Brutal Blaze to 0.15 seconds.
- Reduced the hitbox of the Brutal Blaze's green attack.
- Changed the gunshot sound of the Brutal Husk.
- Increased the attack range of the Brutal Zombie to 64 blocks.
- Added a biting sound effect to the Brutal Cave Spider.
- The Brutal Husk no longer gains Instant Damage effect after attacking entities at night.
Bug Fixes
- Fixed the Brutal Drowned getting caught in seagrass.
- Fixed the Brutal Skeleton's bone projectile not disappearing immediately after hitting.
- Fixed incorrect text being displayed in the Pandora Box UI.
- Fixed a crash caused by using Strawbound Totem when the bounded entity and the player were in different dimensions.
- Fixed unstable movement prediction for the Death, Brutal Blaze, and Shine Scythe.
- Fixed the Brutal Cave Spider not attempting to retaliate when attacked.
- Fixed the Shine Scythe not attracting aggro when attacking while crouching.
Writing this guidebook was torture. I'm really not suited to handling such a large amount of text.
Once the book is finished, I probably won't provide change logs in English anymore, and will instead write them directly in Chinese, because translating all the time is a bit tiring, but I'm not sure if that will actually happen ;P
Will anyone actually read this?
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

