Brilliant Text-1.0.2.jar
Curse Maven Snippet
What's new
Added
- RandomInstance utility to avoid Nullpointerexceptions. Credit: @EdwinYoungSteve
- Decoupled particle spawning and updating from the ingame Framerate
- Argument validation when constructing new Particles
Changed
- Particle defaults and config values to fit with the new update rate
- Documentation adjusted to describe spawning frequency per tick and updated example rarity/lifetime values.
RNG usage - Many classes switched from direct mc.world.rand access to RandomInstance.getInstance()
- Flame particle/shader changes to fit with the new update rate
- Changed default value for the boolean controlling the replacing of vanilla formatting from true to false
- Stop brilliant text from displaying if the aabb width or height is smaller or equal to 0. Credit: @EdwinYoungSteve
This mod has no additional files

