breedtimer-fabric-1.6.2+mc26.1-26.1.2.jar
Curse Maven Snippet
What's new
Fixed
- Bees leaving a hive no longer reset their timer. A bee that went into a hive or bee nest came back out as a brand new creature as far as the game is concerned, so the mod lost track of it: a baby's growth timer jumped back up to the full 20 minutes, and an adult still on its breeding cooldown read "Ready". The mod now recognises the bee that comes out as the one that went in, and counts the time it spent inside — which the game charges it too. (Thanks for the report!)
- Bee farms no longer bloat the save file. Every hive visit used to leave a dead entry behind, and the ones belonging to baby bees were never cleaned up. They are now dropped as the bee enters.
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