BreedTimer
Always know when your animals and villagers are ready to breed!
This lightweight client-side Fabric mod displays floating timers above breedable animals and villagers, showing exactly when they can breed again and how long babies take to grow up.
Features
Breed Cooldown Timers
- Floating labels — Clear countdown timers displayed directly above each animal or villager
- Baby growth timers — See exactly when baby animals and villagers will grow up
- Love mode indicator — Visual feedback when animals are in love mode
- Ready indicator — Instantly see which animals and villagers are ready to breed
Villager Support
- Adult villagers show
✓ Ready by default
- Breed cooldown starts after villagers stop showing heart particles — 5-minute timer identical to animals
- Baby villager growth countdown — 20 minutes until adult
- Compact HUD shows a dedicated villager line:
Villagers X ready Y cooldown Z babies
Turtle Egg Tracking
- Floating labels above turtle egg blocks showing the current hatch stage — Fresh (cyan), Cracking (orange), Hatching! (green)
- Compact HUD shows a dedicated egg line when eggs are nearby:
Turtle Eggs X fresh Y cracking Z hatching
Smart Rendering
- Distance-based fading — Timers fade out smoothly at longer distances
- FOV culling — Only renders timers for entities within your field of view
- Line-of-sight check — No timers through walls
- Configurable scan radius — Control how far the mod looks for animals and villagers
- Background opacity — Adjustable background for better readability
Player-Friendly
- Compact mode — Minimal two-line HUD display (Animals / Villagers) for less screen clutter
- Sound notifications — Optional audio alert when an animal or villager becomes ready to breed again
- Separate toggles — Enable or disable animals and villagers independently
- Timer sync — Timers speed up correctly when using
/tick sprint
- In-game config — Full YACL config screen via ModMenu
- Keybinds — Dedicated "Breed Timer" category in controls
- Client-side only — No server installation required
Supported Animals
All breedable animals in MC 26.1 are covered:
Cow, Mooshroom, Sheep, Pig, Chicken, Rabbit, Horse, Donkey, Mule, Llama, Wolf, Cat, Ocelot, Fox, Panda, Goat, Camel, Sniffer, Bee, Turtle, Axolotl, Frog, Strider, Hoglin, Armadillo, Nautilus
Plus Villagers with full breed cooldown and baby tracking.
Customization
Configure everything in-game via ModMenu:
General
- Toggle mod on/off
- Show Animals (toggle independently)
- Show Villagers (toggle independently)
- Show/hide baby growth timers
- Enable compact mode
Keybinds (Controls > Breed Timer)
N — Toggle mod on/off
B — Toggle compact mode
Rendering
- Scan radius (4–32 blocks)
- Fade start/end distance
- Field of view angle
- Background opacity
Notifications
- Play sound when an animal or villager becomes ready to breed
Requirements
- Minecraft: 26.1+
- Fabric Loader: 0.18.4 or higher
- Fabric API: Required
- Java: 25 or higher
- ModMenu + YACL: Optional (for in-game config screen)
Perfect For
- Breeders — Efficiently manage large animal farms and villager trading halls
- Farmers — Track breeding cooldowns across multiple pens at a glance
- Speedrunners — Know exactly when animals are ready without guessing
- Everyone — Anyone who breeds animals or villagers in Minecraft!
Links
License
This mod is open-source and licensed under the MIT License.
Made with love by DennisTheGamer