promotional bannermobile promotional banner

Both Hands Combat

Allows for double handed fighting styles without breaking the combat

Both Hands Combat

NeoForge 26.1.2 port of OffHandCombat.

This mod allows players to use an attackable weapon in the offhand and perform independent off-hand attacks, including dual crossbows.

Features

  • Use an attackable weapon in the offhand and right-click an entity to perform an independent off-hand attack.
  • Keep separate main-hand and off-hand attack cooldowns, including a dedicated off-hand attack indicator.
  • Render the off-hand cooldown indicator above the hotbar or crosshair, following Minecraft's attack-indicator setting.
  • Support dual crossbows: load the main-hand and off-hand crossbows in sequence, then fire them in sequence.
  • Validate off-hand attacks on the server, including target range, line of sight, held item, and cooldown state.
  • Preserve vanilla behavior for entities and items excluded through the compatibility tags.

Configuration

Configure the mod through the in-game configuration screen supplied by Jupiter:

  • enabled: enables off-hand combat.
  • requireLineOfSight: blocks attacks through walls.
  • attackTimeoutAfterSwing: main-hand cooldown fraction retained after an off-hand hit.

Compatibility exclusions are controlled with data-pack tags:

  • both_hands_combat:disabled_entities (data/<namespace>/tags/entity_type/disabled_entities.json) disables off-hand attacks against the listed entity types and keeps vanilla interaction behavior.
  • both_hands_combat:disabled_items (data/<namespace>/tags/item/disabled_items.json) disables off-hand combat for the listed items and keeps their vanilla use behavior.

For example, a data pack can disable off-hand combat for a specific entity type:

{
  "replace": false,
  "values": [
    "minecraft:armor_stand"
  ]
}

The Both Hands Combat Team

GrandArtisan tier frameprofile avatar
  • 105
    Followers
  • 76
    Projects
  • 38.8M
    Downloads
Donate

More from IAFEnvoyView all