Bons and Furious 1.0.38
Curse Maven Snippet
What's new
Bons and Furious 1.0.38
306 controls for Minecraft 1.20.1 Forge, the same as in 1.0.36. This release fixes a start-up crash next to Collections Of Optimizations 4.6 with ElysiumAPI and adds no new controls. Still one JAR for client and server with nothing else required.
It includes 1.0.37, which was not published separately.
Fixed
- Start-up crash with Collections Of Optimizations 4.6 and ElysiumAPI: with both installed, 1.0.36 stopped
while the game started (the log shows
Critical injection failureand namesbons$elLean). Collections Of Optimizations 4.6 removes the ElysiumAPI code thatelysium_lean_replacerworks inside. The control now steps aside when that happens, with one log line that names the mod, and every control that works inside another mod's code does the same when a third mod removes that code. On 1.0.36, setelysium_lean_replacer=false.
Thanks to the two players who reported the crash on CurseForge.
Tested
The crash was reproduced first: Collections Of Optimizations 4.6, ElysiumAPI and 1.0.36 stopped at start on a client and on a dedicated server. With 1.0.38 the same mods start and run, with Java 21 and 25, and on the dedicated server the generated terrain is the same as without Bons and Furious. On client and dedicated-server copies of a 480-mod pack, 1.0.38 made the same decision as 1.0.36 for every control, and the dedicated server generated the same terrain.
Install
Replace the older Bons and Furious JAR with bons_and_furious-1.0.38.jar and restart. Minecraft 1.20.1, Forge
47.3.22 or newer within 47.x; tested with 47.4.16. No required dependencies. Existing config choices are kept.
Every control has its own switch in config/bons_and_furious.properties, and a control whose target mod is missing
or at another build is skipped.
The whole-pack benchmark on the project page was measured with 1.0.26 and has not been repeated for this release.
SHA-256 4e78bd0684f99cdbda8cf060e52e00f1196eba07057610f44e677748d5c0cba6.
This mod has no additional files

