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BondCraft

BondCraft is a Minecraft mod where defeated monsters can become your allies, each with unique abilities, roles, and progression.
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BondCraft-Fabric-1.20.1-v1.8.0.jar

File namebondcraft-1.0.0.jar
Uploaded
Sep 25, 2026
Downloads
5
Size
1.9 MB
Mod Loaders
Fabric
File ID
8969896
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:bondcraft-1446246:8969896"

Learn more aboutย Curse Maven

What's new

โ—† BondCraft Fabric v1.8.0 Update

BondCraft continues to expand on Fabric 1.20.1.

This update introduces BondCraft's first Main Quest chapter, a dedicated Battlefield system, four new support items, three new desert monsters, new combat mechanics, the Party Status Panel, Target Info improvements, and numerous fixes and improvements across existing systems.


โœจ Main Additions

Main Quest: Plains Chapter

BondCraft's first Main Quest chapter is now available.

The Plains Chapter introduces a structured progression that begins with learning about contracts and forming your first party before expanding into the mysteries surrounding the world of BondCraft.

Throughout the chapter, players will:

  • Learn about the Bond system

  • Form and fight alongside an Active Party

  • Search for Portal Residues

  • Investigate unusual events around the Plains

  • Speak with residents of the Starting Village

  • Witness a mysterious portal event

  • Investigate traces connected to the disturbance

  • Unlock access to a dedicated Battlefield

  • Face the chapter's major encounter

  • Return to Eil to complete the Plains Chapter

The Main Quest is designed to introduce BondCraft's major systems naturally while beginning the larger story surrounding the mysterious portals.

Journal System

The new Journal can be opened with the J key.

The Journal allows players to view their current quest progression and provides the foundation for future Main Quests and Subquests.

Main Quest progression can also be enabled or disabled.

Disabling Main Quest progression preserves existing progress while preventing further Main Quest progression until it is enabled again.


โš” Dedicated Battlefield System

A new dedicated Battlefield system has been introduced for major encounters.

Certain large monsters can now be encountered through dedicated Battlefield challenges in addition to their normal Wild encounter routes where applicable.

Battlefields provide isolated arenas designed specifically for these encounters.

Battlefield Features

  • Dedicated Battlefield dimension

  • Separate arena allocation for players and challenges

  • Active Party transfer into and out of the Battlefield

  • Dedicated Boss encounter handling

  • Safe return after completing or leaving a challenge

  • Inventory, Armor, Offhand items, and XP are preserved on Battlefield death

  • Players may retreat from a challenge

  • A challenge does not automatically fail when all Bond allies are Down

  • Dedicated Bosses can be defeated or contracted where supported

Contracting a dedicated Boss through the normal Bond system can also successfully complete its Battlefield challenge.

Battlefield Party Handling

The Active Party used when beginning a Battlefield challenge is now fixed for the duration of that challenge.

Manual party composition changes are restricted while a challenge is active.

This prevents Reserve monsters from being manually inserted into a Battlefield party after the encounter has already begun.

Normal successful contracts remain compatible with the existing Bond system.

Battlefield Protection & Cleanup

Battlefield arenas now include additional protection and cleanup handling.

Improvements include:

  • Protection against normal block breaking and placement

  • Protection against fluid and fire modification

  • Explosion terrain protection

  • Arena cleanup when beginning and ending challenges

  • Cleanup of dropped items and experience orbs

  • Challenge-specific Boss and summon validation

  • Improved cleanup after retreat, completion, logout, and reconnect

  • Improved handling of orphaned challenge entities

These systems are designed to keep Battlefield arenas isolated and reusable between encounters.


๐Ÿงด New Support Items

Four new support items have been added.

Heal Spray

A single-target healing item for owned Bond mobs.

  • Restores 25% HP

  • Cannot be used on Down mobs

  • Reusable with limited durability

Heal Mist

A party-wide healing item.

  • Restores 20% HP to eligible Active Party members

  • Does not affect Reserve or Down monsters

  • Reusable with limited durability

Cleanse Spray

Removes harmful MobEffects from an owned Bond mob.

  • Removes applicable harmful debuffs

  • Does not remove BondCraft mechanics that are not MobEffects

  • Reusable with limited durability

Recovery Kit

A dedicated recovery item for Down Bond mobs.

  • Can only be used on owned Down Bond mobs

  • Revives the target with 25% HP

These items are now available through Nyan's Shop.


๐Ÿ›’ Nyan's Shop Expansion

Nyan's Shop has been expanded with the new support items.

The shop now includes:

  • Heal Spray

  • Heal Mist

  • Cleanse Spray

  • Recovery Kit

These items provide additional options for maintaining and recovering Bond mobs during longer adventures and difficult encounters.


๐Ÿ‘พ 3 New Monsters

Three new monsters have been added to the desert:

  • Gravebearer: Mourn

  • Crowness

  • Vorak

Each monster introduces different combat mechanics, passive abilities, and roles within a Bond team.


โšฐ Gravebearer: Mourn

Gravebearer: Mourn is a new Undead TANK monster that appears in the desert at night.

Mourn is a durable mid-boss capable of both melee and ranged combat.

Oath of Mourning

When bonded, Mourn can strengthen its defenses when a fallen allied Bond mob is nearby while Mourn is engaged in combat.

This allows Mourn to become more resilient when the rest of the party is under pressure.

Combat Traits

  • High durability

  • Strong knockback resistance

  • Melee attacks can inflict Weakness

  • Uses both melee and ranged attacks

  • Can strengthen its DEF through Oath of Mourning


๐Ÿ‘‘ Crowness

Crowness is a new Spirit SUPPORT monster found in the desert during the day.

Despite visually floating above the ground, Crowness uses normal ground-based movement.

Spirit Gathering

When bonded, Crowness can gradually draw nearby dropped items toward itself.

This provides a unique utility function while exploring and fighting alongside Crowness.

Combat Traits

  • Wild Crowness does not actively attack players unless provoked

  • Uses ranged attacks

  • Attacks can inflict Glowing

  • Provides utility through Spirit Gathering


๐Ÿ˜ˆ Vorak

Vorak is a new Devil DEBUFF monster that appears in the desert at night.

Vorak is also the first planned monster belonging to BondCraft's original Sin series.

The Sin series represents monsters associated with BondCraft-original sins and is not based directly on the traditional Seven Deadly Sins.

Vorak embodies Craving.

Craving

Vorak's melee attacks can inflict the new Craving effect.

Craving reduces healing received by the affected target.

Vorak itself is immune to Craving.

Insatiable Thirst

When bonded, Vorak temporarily increases its movement speed after defeating an enemy.

Repeated activations refresh the effect rather than stacking it.


๐Ÿ’€ New Status Effect: Craving

A new harmful status effect has been introduced.

Craving

Targets affected by Craving receive reduced healing.

This introduces a new form of combat pressure that interferes with recovery rather than directly increasing incoming damage.


๐Ÿ–ฅ Party Status Panel

A new Party Status Panel has been added to the Inventory screen.

The panel can be expanded from the left side of the Inventory and provides quick access to information about the player's Active Party.

Displayed information includes:

  • Party Slot

  • Monster Name

  • Level

  • Role

  • HP

  • ATK

  • DEF

  • Movement Speed

  • Knockback Resistance

The panel also reflects temporary attribute changes.

When an effective attribute is higher or lower than its normal base value, an arrow indicates the change while displaying the current effective value.

The Party Status Panel is read-only and does not replace the Bond Manager.


๐ŸŽฏ Target Info Improvements

Target Info has been simplified and improved.

The display now focuses on essential combat information:

  • Target Name

  • Current HP / Maximum HP

  • Sacred Mark stacks when applicable

Standard MobEffects such as Poison, Weakness, Corruption, and Craving are no longer duplicated inside Target Info and continue to use their normal effect displays where appropriate.

This keeps Target Info focused and reduces unnecessary UI clutter.


โš” Combat & System Improvements

Various combat and gameplay systems have been refined alongside the new content.

Improvements include:

  • Improved Battlefield encounter handling

  • Improved Party transfer behavior

  • Improved challenge completion and retreat handling

  • Improved logout and reconnect recovery

  • Improved Boss and summon cleanup

  • Improved Down and Recovery integration

  • Improved dedicated Boss contract handling

  • Improved multiplayer challenge isolation

  • Improved combat state consistency

  • Various AI and targeting refinements


๐ŸŒ Localization Improvements

BondCraft continues to support 5 languages:

  • Japanese

  • English

  • Simplified Chinese

  • Russian

  • Brazilian Portuguese

New v1.8.0 content has been integrated across all supported localization files.

This includes:

  • Main Quest content

  • Journal text

  • Battlefield messages

  • New monster names and descriptions

  • New passive and ability descriptions

  • New item names and descriptions

  • Party Status Panel text

  • Target Info updates

  • New status effect text

  • Updated system messages

Localization consistency has also been reviewed across all five supported languages.


๐Ÿ› Fixes & Internal Improvements

  • Added the Plains Main Quest

  • Added the Journal system

  • Added dedicated Battlefield encounters

  • Added Battlefield Party transfer handling

  • Added Battlefield Party composition locking

  • Added Battlefield arena protection

  • Added Battlefield cleanup and challenge isolation

  • Improved Battlefield completion and retreat handling

  • Improved Battlefield death handling

  • Improved logout and reconnect recovery

  • Improved dedicated Boss contract handling

  • Improved Boss and challenge summon cleanup

  • Added Heal Spray

  • Added Heal Mist

  • Added Cleanse Spray

  • Added Recovery Kit

  • Expanded Nyan's Shop

  • Added the Party Status Panel

  • Added runtime attribute change indicators

  • Improved Target Info

  • Added Craving

  • Added Gravebearer: Mourn

  • Added Crowness

  • Added Vorak

  • Improved various combat and targeting systems

  • Improved UI consistency

  • Improved multiplayer handling across challenge systems

  • Various internal cleanup and consistency fixes


โš  Notes

  • Balance and systems may continue to change in future updates.

  • Existing worlds can continue to be used, but creating a world backup before updating is recommended.

  • Main Quest progression can be disabled without deleting existing progress.

  • Dedicated Battlefield encounters do not replace normal Wild Boss encounters where those encounters are available.

  • Battlefield Party composition is fixed while a challenge is active.

  • Existing Bond systems, including normal contracting, remain compatible with the new Battlefield content.


โค๏ธ Thank you for supporting BondCraft!

BondCraft v1.8.0 marks the beginning of the mod's Main Quest while expanding combat, exploration, party management, and support systems.

Follow the mysteries left behind by the portals, build your party, prepare for dedicated Battlefield encounters, and discover three new monsters waiting in the desert.

This update is another step toward expanding BondCraft from a companion system into a larger adventure built around exploration, battles, and the allies you meet along the way.

Claim the allies you have yet to meet.

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