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Bloodlines Forge

Bloodlines is a mod heavily inspired by origins mod, it is very much alike it but has lots of its own features.
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Bloodlines v6.0.0

File namebloodlines-6.0.0.jar
Uploader
Vess7yVess7y
Uploaded
Sep 21, 2026
Downloads
12
Size
1.7 MB
Mod Loaders
NeoForge
File ID
8943854
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

NeoForge

implementation "curse.maven:bloodlines-forge-1703498:8943854"

Learn more about Curse Maven

What's new

Automated Vanilla Stat Syncing: Completely rebuilt the morph attribute engine in Java. Morphs now dynamically pull exact vanilla base stats (Health, Damage, Jump Strength, and Step Height) directly from the game's DefaultAttributes registry rather than relying on hardcoded Lua modifiers.

Skinwalker Perfection: The Skinwalker bloodline now flawlessly captures and replicates a victim's exact mob variant (e.g., specific biome textures), size, and stats upon taking their shape.

Movement Speed Normalization: Rebalanced global speed conversions between mob AI and player movement scales (x0.33 modifier). Morphing into naturally fast animals like foxes or cats now feels agile without launching you at uncontrollable racecar speeds.

Slimeborn Overhaul: Fixed the mid-air squish/stretch animation freezing glitch. Additionally, base ground walking speed has been severely handicapped to authentically simulate heavy slime physics, heavily encouraging the use of the Bounce ability to get around.

Script Optimization: Cleaned up feline.lua, kitsune.lua, vampire.lua, and slimeborn.lua by stripping outdated manual stat overrides, allowing the new core Java engine to natively handle their scaling.

This mod has no additional files