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Blood Smeltery

Sentient tinkers tools and other compatability between Tinker's Construct and Blood Magic
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Blood-Smeltery-1.20.1-1.2.1.jar

File nameBlood-Smeltery-1.20.1-1.2.1.jar
Uploader
smileycorpsmileycorp
Uploaded
Aug 27, 2026
Downloads
241
Size
420.7 KB
Mod Loaders
ForgeNeoForge
File ID
8749571
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:blood-smeltery-476863:8749571")

NeoForge

implementation fg.deobf("curse.maven:blood-smeltery-476863:8749571")

Learn more about Curse Maven

What's new

Updated to 1.20.1

Additions

+ New modifier Hemoglowin, add a Sigil of Blood Lamp to your tool
+ New material Tauonic Thread used for bowstrings and tool bindings with the new trait Ambrosiac
+ Bloodbrass and Blood-Seared Stone can now be used to make armour and shields
+ Bloodbrass has a new trait Transfusion which replaces Exsanguinate on armour and shields
+ Added Modifier entries to Tinker's guidebooks

+ Made Divination applicable on armour
+ Sentience can now fill tool tanks, and scale it's level based on Demon Will in those tanks

+ Fluid support for the Hellfire Forge

+ Added Blood Smeltery Creative Tab
+ New fluid amount tooltips for Blood-Seared stone and Demonic Will
+ Bloodbrass and Blood-Seared parts can now be melted down in the smeltery

+ Added Hellforged blocks as Tinkers Anvil materials
+ Added Foundry byproducts for some recipes
+ Added support for using Vampirism, Biomes O Plenty or Iron's Spellbooks blood instead of Tinker's Construct Meat Soup to make Life Essence
+ Added Bloodbrass Coins as support, when Thermal is installed

+ Cyclic Melting Chamber recipe support for Demonic Will Crystals
+ Thermal Multiservo Press recipe support for Bloodbrass

Changes

~ Switched to using a brand new set of textures provided by Sir_Squidly
~ Renamed Blood-Rune tool material to Blood-Seared

~ Changed defualt will fluid amount  to allow easier fluid conversion
~ Modifiers no longer bind tools to specific player's soul network.
~ Exsanguinate and new modifier Transfusion now scale based off of damage dealt (or taken in the case of Transfusion)
~ Updated the Sentience modifier to use the same values as sentient tools in the latest Blood Magic Version
~ Reworked Sentience modifier rendering to simplify code and ease of adding texture support
~ Changed Life Essence Alloying recipe

~ Updated modifier and ability descriptions

~ Various slight recipe tweaks
~ Tweaked Bloodbrass and Blood-Seared tool stats

~ Multiple other rewrites of existing other features to streamline their logic

Removals

- Removed Demon Will Liauid Soul, Soul Sand, Soul Soil and Soul Glass recipes to have better parity with 1.20.1 Tinkers Construct

- Removed Tartaric Gem filling recipe on the casting table, as the smeltery gui can now do this directly

Fixes

~ Modifiers now correctly scale based on level

~ Fixed issues with tool material harvest tiers

~ Rewrote Divination modifier mixin to fix several issues
~ Rewrote Sentience modifier to fix several issues

~ Fixed parity issues with smeltery recipes

 

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