Blood-Smeltery-1.20.1-1.2.1.jar
Curse Maven Snippet
What's new
Updated to 1.20.1
Additions
+ New modifier Hemoglowin, add a Sigil of Blood Lamp to your tool
+ New material Tauonic Thread used for bowstrings and tool bindings with the new trait Ambrosiac
+ Bloodbrass and Blood-Seared Stone can now be used to make armour and shields
+ Bloodbrass has a new trait Transfusion which replaces Exsanguinate on armour and shields
+ Added Modifier entries to Tinker's guidebooks
+ Made Divination applicable on armour
+ Sentience can now fill tool tanks, and scale it's level based on Demon Will in those tanks
+ Fluid support for the Hellfire Forge
+ Added Blood Smeltery Creative Tab
+ New fluid amount tooltips for Blood-Seared stone and Demonic Will
+ Bloodbrass and Blood-Seared parts can now be melted down in the smeltery
+ Added Hellforged blocks as Tinkers Anvil materials
+ Added Foundry byproducts for some recipes
+ Added support for using Vampirism, Biomes O Plenty or Iron's Spellbooks blood instead of Tinker's Construct Meat Soup to make Life Essence
+ Added Bloodbrass Coins as support, when Thermal is installed
+ Cyclic Melting Chamber recipe support for Demonic Will Crystals
+ Thermal Multiservo Press recipe support for Bloodbrass
Changes
~ Switched to using a brand new set of textures provided by Sir_Squidly
~ Renamed Blood-Rune tool material to Blood-Seared
~ Changed defualt will fluid amount to allow easier fluid conversion
~ Modifiers no longer bind tools to specific player's soul network.
~ Exsanguinate and new modifier Transfusion now scale based off of damage dealt (or taken in the case of Transfusion)
~ Updated the Sentience modifier to use the same values as sentient tools in the latest Blood Magic Version
~ Reworked Sentience modifier rendering to simplify code and ease of adding texture support
~ Changed Life Essence Alloying recipe
~ Updated modifier and ability descriptions
~ Various slight recipe tweaks
~ Tweaked Bloodbrass and Blood-Seared tool stats
~ Multiple other rewrites of existing other features to streamline their logic
Removals
- Removed Demon Will Liauid Soul, Soul Sand, Soul Soil and Soul Glass recipes to have better parity with 1.20.1 Tinkers Construct
- Removed Tartaric Gem filling recipe on the casting table, as the smeltery gui can now do this directly
Fixes
~ Modifiers now correctly scale based on level
~ Fixed issues with tool material harvest tiers
~ Rewrote Divination modifier mixin to fix several issues
~ Rewrote Sentience modifier to fix several issues
~ Fixed parity issues with smeltery recipes
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